RTR: Imperium Surrectum
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Levels at a glanceSpice Stall (Urban)Aromas Market (Urban)Spices Exports (Urban)Traits and retinue

Spices Trader

Main campaignRIS Classic

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3 levels, each replacing the one before it: you upgrade in place rather than building alongside.

Spice Stall (Urban) → Aromas Market (Urban) → Spices Exports (Urban)

Levels at a glance

LevelCostBuild timeMinimum settlementUpgrades toLevelCostBuild timeMinimum settlementUpgrades to
Spice Stall (Urban)2,0002large townAromas Market (Urban)Aromas Market (Urban)5,0005citySpices Exports (Urban)
Spices Exports (Urban)12,0008large city—

Costs in denarii, build time in turns.

Spice Stall (Urban)

Spice Stall (Urban)

A modest spice trading operation, adding flavor to both food and economy.

Spice up your life, or at least your food.

A small-scale spice trader has set up shop here, bringing in exotic spices from distant lands. The demand for flavour and luxury is ever-growing, and this trader is more than happy to oblige.

While the supply may be modest, the impact on the local cuisine (and the trader’s profits) is undeniable, with the aroma of far-off lands in one tiny marketplace.

Cost2,000 denariiBuild time2 turnsMinimum settlementlarge townUpgrades toAromas Market (Urban)

Requirements: all of these must hold before this level can be built.

What it does

  • +1 trade income
  • +1 population growth

Aromas Market (Urban)

Aromas Market (Urban)

A significant spice trading operation, adding a touch of luxury to the region.

The more exotic the spice, the higher the price.

This bustling centre of scents and flavors, where spices are traded like gold, has expanded its reach, importing spices from across the known world.

From pepper to cinnamon, these goods bring an air of sophistication and wealth to the region.

The traders are all too happy to benefit from the ever-growing hunger for rare flavors.

Cost5,000 denariiBuild time5 turnsMinimum settlementcityUpgrades toSpices Exports (Urban)

Requirements: all of these must hold before this level can be built.

What it does

  • +3 trade income
  • +2 population growth

Spices Exports (Urban)

Spices Exports (Urban)

Spices are being exported far and wide, enriching the region and bringing a touch of the exotic to distant lands.

Spices aren’t just for food, they’re for fortune.

With spices now in high demand across the Mediterranean, this region has turned into a centre of spice exportation, sending the wealth of exotic lands to foreign ports, one spice jar at a time. It also supplies your capital with large quantities of spice, thu improving its trade income.

The merchants’ coffers grow heavier with each shipment sent abroad, and the region’s wealth is spiced with opportunity. The exotic flavors of the East are not just on the plates, they’re in the pockets.

Cost12,000 denariiBuild time8 turnsMinimum settlementlarge city

Requirements: all of these must hold before this level can be built.

What it does

  • +5 trade income
  • +3 population growth
  • (Capital) Trade bonus: +20%

Traits and retinue

Traits

TraitBuildingPointsChanceTraitBuildingPointsChanceTraitBuildingPointsChance
AdministratorSpice Stall (Urban) or above+180–100%Apprentice TraderSpice Stall (Urban) or above+180%Optimate SympathiserSpice Stall (Urban) or above+125–100%