RTR: Imperium Surrectum
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FactionsWhat its factions believeBuildings Gallic factions cannot buildAgents and forts

Gallic

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43 factions · 103 settlements at the start

Factions

43 factions are Gallic, holding 103 settlements at the start of the campaign (7.9% of the map).

The 43 factions

What its factions believe

Its factions follow 2 different beliefs: a culture does not decide a faction's religion.

BeliefFactionsWhoBeliefFactionsWho
Celtic42Galatians, Belgae, Taurisci, Boii, Eravisci, Scordisci, Vindelici, Volcae, Aedui, Allobroges, Anartes, Arverni, Aulerci, Bituriges, Cenomani, Helvetii, Norici, Senones, Sequani, Cisalpine Boii, Eburones, Insubres, Salassi, Salluvii, Teurisci, Treveri, Tylis, Volcae (Gaul), Ambrones, Apuani, Breuni, Cadurci, Corsi, Ingauni, Nervii, Osismii, Sotiates, Tencteri, Ubii, Usipetes, Veneti (Gauls), Gauls Venetic1Veneti

Buildings Gallic factions cannot build

Aqueduct (Sanitation), Healing Sanctuary (Healing), Public Baths (Sanitation).

Agents and forts

What it costs a Gallic faction to recruit an agent or put up a fort.

CostCostCostCost
Spy800 dnAssassin1,000 dnDiplomat750 dnMerchant750 dn
Admiral200 dnFort3,000 dnWatchtower1,000 dn