Western Hellenistic
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5 factions · 53 settlements at the start
Factions
5 factions are Western Hellenistic, holding 53 settlements at the start of the campaign (4.1% of the map). One of them is not playable; see factions you cannot play.
| Faction | Provinces at the start | Default belief | Faction | Provinces at the start | Default belief |
|---|---|---|---|---|---|
| 34 | 9 | ||||
| 8 | 2 | ||||
| — |
What its factions believe
Its factions follow 3 different beliefs: a culture does not decide a faction's religion.
| Belief | Factions | Who | Belief | Factions | Who | Belief | Factions | Who | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3 | Antigonid Kingdom, Pergamon, Hellenistic Rebels | 1 | Bosporans | 1 | Epirus |
Bonuses for being Western Hellenistic
These bonuses apply in a settlement only when its owner is Western Hellenistic.
| Effect | Where | Effect | Where | Effect | Where | Effect | Where |
|---|---|---|---|---|---|---|---|
| Bosporan belief +1 | Court of Law (Civic) | Epirote belief +1 | Court of Law (Civic) | Bosporan belief +2 | Magnificent Court of Law (Civic) | Epirote belief +2 | Magnificent Court of Law (Civic) |
And these apply only when the owner is *not* Western Hellenistic:
| Effect | Where | Effect | Where | Effect | Where | Effect | Where |
|---|---|---|---|---|---|---|---|
| public order (happiness) +2 | Baking Guild (Urban) | taxable income +10 | Baking Guild (Urban) | trade income +1 | Baking Guild (Urban) | public order (happiness) +2 | Brewing Quarter (Urban) |
| population growth +1 | Brewing Quarter (Urban) | taxable income +6 | Brewing Quarter (Urban) | trade income +1 | Brewing Quarter (Urban) | public order (law) +2 to +3 | Court of Law (Civic) |
| public order (happiness) +6 | Great Theatre (Leisure) | public order (law) +2 to +3 | Magnificent Court of Law (Civic) | public order (happiness) +2 | Paradise of Daphne | public order (happiness) +5 | Theatre (Leisure) |
Agents and forts
What it costs a Western Hellenistic faction to recruit an agent or put up a fort.
| Cost | Cost | Cost | Cost | ||||
|---|---|---|---|---|---|---|---|
| Spy | 800 dn | Assassin | 1,000 dn | Diplomat | 750 dn | Merchant | 750 dn |
| Admiral | 200 dn | Fort | 3,000 dn | Watchtower | 1,000 dn |
