Trade goods
| Trade good | Amount | Trade good | Amount | Trade good | Amount | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Pottery | 2 | Sheep | 2 | Wild Animals | 2 |
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 5 / 14 | Terrain | Forest | Climate | Continental | |
| Water source | River | River trade | Navigable river |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Galato-thracian, Getic, Paterna early | Cultural homeland | Getic |
Units raised here
Whoever holds Hesperos Getaia can raise these 9 units here. A faction with one of them on its own roster raises it that way instead.
Getic area of recruitment (8 units)
Galato-thracian area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Galato-Thracian Warband | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |

