Getic Light Infantry


Class: spearmen · Category: infantry · Men per unit: 40
Description
A Getic warband is composed of soldiers and comati (peasants) that are capable of holding their own, although they can be impetuous in nature. These units are comprised of the common people of all Dacian tribes and know full well how to use the terrain to their advantage. Equipped with a spear and shield they can be an effective defender against cavalry. They have a throwing spear similar to the Roman pilum (heavy javelin) and oval shields decorated with a lot of emblems. Some had in the middle a rosette as the symbol of the sun, and some had on their edges decoration with the moon and stars. On other shields we can see a crown of laurel and floral decoration. Most wore hard leather helmets for protection against dangerous blows. Each man had to wear a knife in his left side in all times and come to battle when their nobles asked them to.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 11 | ███······· 34% |
| Charge bonus | 14 | ██████···· 60% |
| Defence | 34 | ██████···· 55% |
| · armour | 3 | ██········ 21% |
| · defence skill | 26 | ████████·· 78% |
| · shield | 5 | ██████···· 57% |
| Morale | 11 | ████······ 39% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 1,621 dn | ███······· 25% |
| Upkeep per turn | 564 dn | ███······· 32% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 11 | — | Charge bonus | 14 | — | Type | melee · blade | — | Damage | piercing | — |
| Properties | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 34 | — | Armour | 3 | — | Defence skill | 26 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | -1 / 0 / -2 / 0 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — | Extra fatigue in hot climates | 0 | Collision mass per man (1.0 is normal) | 0.93 | Spacing between men: close / loose | 1.1 × 1.3 m / 2.2 × 2.6 m |
| Default ranks | 5 |
In battle: Can hide in long grass · Can sap · Good stamina
Who can recruit it
A core roster unit for 5 factions, each able to raise it anywhere they hold the right building:
Buri · Costoboci · Crobyzi · Getae · Tyragetae
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)
| Building | Also requires | Building | Also requires | Building | Also requires | Building | Also requires |
|---|---|---|---|---|---|---|---|
| Any settlement | Garrison Building or Tier 1 Military Industrial Complex · Getic area of recruitment · not Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | Indirect Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Direct Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Homeland | Garrison Building or Tier 1 Military Industrial Complex |
Areas of recruitment

| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Getic | 31 |
