Trade goods
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 7 / 14 | Terrain | Mountain valley | Climate | Mediterranean | |
| Water source | River | Port | Natural harbour up to Trade Port |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Messenian, Greek, Ferrata early | Cultural homeland | Messenian |
Units raised here
Whoever holds Messenia can raise these 9 units here. A faction with one of them on its own roster raises it that way instead.
Greek area of recruitment (8 units)
Messenian area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Messenian Hoplites | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |

