Trade goods
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 5 / 14 | Terrain | Hills | Climate | Mediterranean | |
| Water source | River |
Which recruitment zones and homelands this region counts as (3)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Samnite, Oscan, Paterna early | Specialty recruitment | Camillan | Cultural homeland | Samnite |
Units raised here
Whoever holds Samnium can raise these 7 units here. A faction with one of them on its own roster raises it that way instead.
Oscan area of recruitment (4 units)
| Unit | Requires | |
|---|---|---|
| Oscan Cavalry | Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built | |
| Oscan Javelinmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Oscan Light Cavalry | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Oscan Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Samnite area of recruitment (3 units)

