Trade goods
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Lycian, Ferrata early | Cultural homeland | Lycian |
Units raised here
Whoever holds Tlawa can raise these 4 units here. A faction with one of them on its own roster raises it that way instead.
Lycian area of recruitment (4 units)
| Unit | Requires | |
|---|---|---|
| Lycian Archers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Lycian Drepanophoroi | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Lycian Hoplites | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Lycian Marines | Trade Port · Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |

