Alabandian Aspidophoroi


Class: heavy · Category: cavalry · Men per unit: 30
Reforms: Unlocked by Greek Reforms: Aspidophoroi
Description
Nobody expects the Alabandian Aspidophoroi.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 30 | █········· 8% |
| Attack | 16 | ████████·· 80% |
| Charge bonus | 22 | ████████·· 77% |
| Defence | 31 | █████····· 46% |
| · armour | 11 | ██████···· 64% |
| · defence skill | 15 | ██········ 24% |
| · shield | 5 | ██████···· 57% |
| Morale | 11 | ████······ 39% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 1,916 dn | █████····· 46% |
| Upkeep per turn | 771 dn | ███████··· 74% |
| Turns to recruit | 3 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 16 | 10 | Charge bonus | 22 | 27 | Type | thrown · blade | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 50 | — | Ammunition | 2 | — | Properties | Used just before charging into combat | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 31 | — | Armour | 11 | — | Defence skill | 15 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Mount | medium horse | Ground: scrub / sand / forest / snow | -2 / -1 / -5 / -1 | Charge distance | 40 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 2 | Spacing between men: close / loose | 2.2 × 5.2 m / 3.3 × 7.8 m | Default ranks | 5 |
In battle: Very good stamina
Who can recruit it
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (3)
| Building | Also requires | Building | Also requires | Building | Also requires | ||
|---|---|---|---|---|---|---|---|
| Direct Rule | Tier 2 Military Industrial Complex · Tier 2 Colony · Greek Reforms: Aspidophoroi | Homeland | Garrison Building or Tier 1 Military Industrial Complex · Greek Reforms: Aspidophoroi | Any settlement | Tier 2 Military Industrial Complex · Alabandian area of recruitment · Greek Reforms: Aspidophoroi · Any Government except Homeland (Dependency, Indirect Rule or Direct Rule) · not Direct Rule · not Tier 1 Colony |
Areas of recruitment

| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Alabandian | 1 |
