Description
The Dahae are not a subtle people....when they arm themselves for close combat, they layer themselves in scale armour, wield an enormous two-handed kontos lance, and as a back-up keep an iron-bound club to bash in the skulls of their enemies. These are the tribal leaders of the Dahae, men as unpleasant as they are ferocious. They prefer to watch from a distance as their countrymen riddle the enemy with arrows, then, when the moment is right, they charge and break the enemy formation like a ripe melon. While not as heavily armed as the Parthian Cataphracts, they move faster and are more easily able to circle round the enemy and find the weak point for their final charge.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 32 | ██········ 23% |
| Attack | 15 | ███████··· 72% |
| Charge bonus | 36 | ██████████ 97% |
| Defence | 38 | ███████··· 68% |
| · armour | 15 | ████████·· 82% |
| · defence skill | 23 | ███████··· 65% |
| · shield | 0 | █········· 0% |
| Morale | 14 | ████████·· 79% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 3,149 dn | █████████· 87% |
| Upkeep per turn | 1,268 dn | ██████████ 96% |
| Turns to recruit | 4 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 15 | 15 | Charge bonus | 36 | 34 | Type | melee · blade | melee · blade | Damage | piercing | slashing |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 38 | — | Armour | 15 | — | Defence skill | 23 | — | Shield | 0 | — |
Condition and terrain
| Hit points | 1 | Mount | generals horse | Ground: scrub / sand / forest / snow | -3 / -1 / -8 / -1 | Charge distance | 40 |
| Formations | Square · Wedge |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 3 | Spacing between men: close / loose | 2 × 4.8 m / 3 × 7.2 m | Default ranks | 5 |
In battle: Very good stamina · Powerful charge
Who can recruit it
No faction has this on its core roster: it can be raised only in the provinces below.
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (1)
| Building | Also requires | ||||||
|---|---|---|---|---|---|---|---|
| Any settlement | Tier 2 Military Industrial Complex · Dahae area of recruitment · Dependency only · Tier 1 Colony not built |
Areas of recruitment

| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Dahae | 8 |


