Description
The Saka (Scythian) elite are the men of the highest class of Scythian society, the nobles. Armored and armed as Cataphracts, these men are very capable shock cavalry, able to cut through enemy infantry like a hot knife through butter. They wear the distinctive Saka red hats, also found on "the golden man", an 18 year old saka noble found in the Issyk kurgan. This burial mound lies in south-eastern Kazakhstan, and it was discovered in 1969.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 6 | █········· 0% |
| Attack | 15 | ███████··· 72% |
| Charge bonus | 37 | ██████████ 98% |
| Defence | 39 | ███████··· 70% |
| · armour | 18 | ██████████ 97% |
| · defence skill | 21 | █████····· 54% |
| · shield | 0 | █········· 0% |
| Morale | 16 | ██████████ 98% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 5,326 dn | ██████████ 98% |
| Upkeep per turn | 76 dn | █········· 4% |
| Turns to recruit | 4 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 15 | 15 | Charge bonus | 37 | 35 | Type | melee · blade | melee · blade | Damage | piercing | slashing |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 39 | — | Armour | 18 | — | Defence skill | 21 | — | Shield | 0 | — |
Condition and terrain
| Hit points | 1 | Mount | armoured horse | Ground: scrub / sand / forest / snow | -6 / -1 / -8 / -1 | Charge distance | 40 |
| Formations | Square · Wedge |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 5 | Spacing between men: close / loose | 2 × 4.8 m / 3 × 7.2 m | Default ranks | 5 |
In battle: A unit suitable for a general · Good stamina · Powerful charge
Who can recruit it
A core roster unit for 4 factions, each able to raise it anywhere they hold the right building:
Arshi · Chorasmia · Kucha · Saka
Exactly what a settlement must have, route by route (2)
| Building | Also requires | Building | Also requires | ||||
|---|---|---|---|---|---|---|---|
| Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony | Homeland | Tier 2 Military Industrial Complex |


