RTR: Imperium Surrectum
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Starting settlementsHomelandStarting diplomacyStarting charactersReformsUnits you can recruit

Chorasmia

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Starting territory of Chorasmia, with its neighbours

Chorasmia

Starting diplomacy

Allied with (1): Parni

Trade agreements with (1): Parni

At peace with every other faction.

Like every faction, it is also at war with the Free Peoples, who hold every settlement no faction does.

Homeland

Chorasmia's homeland is 4 regions. Only there can it install the Homeland government (more on homelands).

Homeland of Chorasmia

Anatolike Chorasmene · Boreia Chorasmene · Chorasmene · Hesperos Chorasmene

Starting characters

NameRoleAgeNameRoleAge
AripharnesGeneral46AbaikosGeneral20

Reforms

Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.

Units you can recruit

Chorasmia can recruit 448 unit types: 10 faction units and 438 regional.

What you need to recruit each unit.

Faction units

Regional units

Show all 438 regional units
UnitRequires
Achaian HoplitesTier 2 Military Industrial Complex · Achaian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Achaian PeltastsGarrison Building or Tier 1 Military Industrial Complex · Achaian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Achaian SlingersGarrison Building or Tier 1 Military Industrial Complex · Achaian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Achaian ThorakitaiTier 2 Military Industrial Complex · Military innovations have arrived! · Achaian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Achaian XystophoroiGarrison Building or Tier 1 Military Industrial Complex · Achaian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Aestian ClubmenGarrison Building or Tier 1 Military Industrial Complex · Aestian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Agrianian ArchersTier 2 Military Industrial Complex · Paionian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Agrianian InfantryTier 2 Military Industrial Complex · Paionian area of recruitment · Dependency only · Tier 1 Colony not built
Aitolian CavalryTier 2 Military Industrial Complex · Aitolian area of recruitment · Dependency only · Tier 1 Colony not built
Aitolian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Aitolian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Aitolian PeltastsGarrison Building or Tier 1 Military Industrial Complex · Aitolian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Aitolian ProdromoiGarrison Building or Tier 1 Military Industrial Complex · Aitolian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Aitolian SlingersGarrison Building or Tier 1 Military Industrial Complex · Aitolian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Aitolian ThorakitaiTier 2 Military Industrial Complex · Military innovations have arrived! · Aitolian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Aitolian ThureophoroiGarrison Building or Tier 1 Military Industrial Complex · Aitolian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Akarnanian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Akarnanian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Akarnanian SlingersGarrison Building or Tier 1 Military Industrial Complex · Akarnanian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Alabandian AspidophoroiTier 2 Military Industrial Complex · Alabandian area of recruitment · Greek Reforms: Aspidophoroi · Any Government except Homeland (Dependency, Indirect Rule or Direct Rule) · not Direct Rule · not Tier 1 Colony
Alanic Horse ArchersTier 2 Military Industrial Complex · Alanic area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Ankonitan ArchersTier 2 Military Industrial Complex · Ankonitan area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Ankonitan HoplitesGarrison Building or Tier 1 Military Industrial Complex · Ankonitan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Arab ArchersGarrison Building or Tier 1 Military Industrial Complex · Arab area of recruitment · not Egyptian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Arab Camel ArchersGarrison Building or Tier 1 Military Industrial Complex · Arab area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Arab Camel WarriorsTier 2 Military Industrial Complex · Arab area of recruitment · Dependency only · Tier 1 Colony not built
Arab InfantryGarrison Building or Tier 1 Military Industrial Complex · Arab area of recruitment · not in a Ptolemaic region · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Arab Levy SpearmenGarrison Building or Tier 1 Military Industrial Complex · Arab area of recruitment · not Egyptian area of recruitment · not Macedonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Arab SkirmishersGarrison Building or Tier 1 Military Industrial Complex · Arab area of recruitment · not Egyptian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Arab SlingersGarrison Building or Tier 1 Military Industrial Complex · Arab area of recruitment · not Egyptian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Arab SpearmenGarrison Building or Tier 1 Military Industrial Complex · Arab area of recruitment · not Macedonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Arab WarriorsGarrison Building or Tier 1 Military Industrial Complex · Arab area of recruitment · not in a Ptolemaic region · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Arabian ArchersTier 2 Military Industrial Complex · Arab area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Arcadian PeltastsGarrison Building or Tier 1 Military Industrial Complex · Arcadian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Persian Spearmen-ArchersTier 2 Military Industrial Complex · Persian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Armenian CavalryTier 2 Military Industrial Complex · Armenian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Armenian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Armenian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Armenian Horse ArchersGarrison Building or Tier 1 Military Industrial Complex · Armenian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Armenian Noble ArchersTier 2 Military Industrial Complex · Armenian area of recruitment · Dependency only · Tier 1 Colony not built
Armenian ThureophoroiTier 2 Military Industrial Complex · Armenian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Arvernian Elite SkirmisherTier 2 Military Industrial Complex · Arvernian area of recruitment · Dependency only · Tier 1 Colony not built
Arvernian Heavy SpearmenTier 2 Military Industrial Complex · Arvernian area of recruitment · Dependency only · Tier 1 Colony not built
Celtic Noble CavalryTier 2 Military Industrial Complex · Gallic area of recruitment · not Aeduian area of recruitment · Dependency only · Tier 1 Colony not built
Asascenian CavalryTier 2 Military Industrial Complex · Asascenian area of recruitment · Dependency only · Tier 1 Colony not built
Asian Light SpearmenGarrison Building or Tier 1 Military Industrial Complex · Asian area of recruitment · not Cilician area of recruitment · not Isaurian area of recruitment · not Median area of recruitment · not Persian area of recruitment · not Phrygian area of recruitment · not Greco bactrian area of recruitment · not Paphlagonian area of recruitment · not Greek area of recruitment · not Armenian area of recruitment · not Judaean area of recruitment · not Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Asian SkirmishersGarrison Building or Tier 1 Military Industrial Complex · Asian area of recruitment · not Isaurian area of recruitment · not Persian area of recruitment · not Phrygian area of recruitment · not Greco bactrian area of recruitment · not Greek area of recruitment · not Cilician area of recruitment · not Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Asian SlingersGarrison Building or Tier 1 Military Industrial Complex · Asian area of recruitment · not Caucasian area of recruitment · not Greek area of recruitment · not Galatian area of recruitment · not Phrygian area of recruitment · not Pamphylian area of recruitment · not Cilician area of recruitment · not Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Athamanian PeltastsTier 2 Military Industrial Complex · Athamanian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Athenian EpibataiTrade Port · Garrison Building or Tier 1 Military Industrial Complex · Athenian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Athenian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Athenian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Athenian PeripoloiGarrison Building or Tier 1 Military Industrial Complex · Athenian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Athenian XystophoroiTier 2 Military Industrial Complex · Athenian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Autariatai NoblesTier 2 Military Industrial Complex · Autariataian area of recruitment · Dependency only · Tier 1 Colony not built
Autariatai SwordsmenGarrison Building or Tier 1 Military Industrial Complex · Autariataian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Babylonian Horse ArchersTier 2 Military Industrial Complex · Babylonian area of recruitment · Dependency only · Tier 1 Colony not built
Bactrian HoplitesTier 2 Military Industrial Complex · Greco bactrian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Bactrian ThureophoroiGarrison Building or Tier 1 Military Industrial Complex · Greco bactrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built · Baktrian Reforms
Mercenary Balearic SlingersTier 2 Military Industrial Complex · Balearic area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Bastarnian InfantryGarrison Building or Tier 1 Military Industrial Complex · Bastarnian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Bastarnian SwordsmenTier 2 Military Industrial Complex · Bastarnian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Belgic ChampionsTier 2 Military Industrial Complex · Belgic area of recruitment · Dependency only · Tier 1 Colony not built
Belgic InfantryGarrison Building or Tier 1 Military Industrial Complex · Belgic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Celtic SpearmenGarrison Building or Tier 1 Military Industrial Complex · Gallic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Bessian SwordsmenGarrison Building or Tier 1 Military Industrial Complex · Bessian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Bithynian CavalryTier 2 Military Industrial Complex · Bithynian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Bithynian EpibataiTrade Port · Garrison Building or Tier 1 Military Industrial Complex · Second wave of military innovations have arrived! · Bithynian area of recruitment · not Phrygian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Bithynian HoplitesTier 2 Military Industrial Complex · Bithynian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Bithynian Noble CavalryTier 2 Military Industrial Complex · Bithynian area of recruitment · Dependency only · Tier 1 Colony not built
Bithynian Thureophoroi CavalryGarrison Building or Tier 1 Military Industrial Complex · Second wave of military innovations have arrived! · Bithynian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Boii Elite SkirmishersTier 2 Military Industrial Complex · Boian area of recruitment · Dependency only · Tier 1 Colony not built
Boiotian HoplitesTier 2 Military Industrial Complex · Boiotian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Boiotian ThureophoroiGarrison Building or Tier 1 Military Industrial Complex · Boiotian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Bosporan ArchersTier 2 Military Industrial Complex · Bosporan area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Bosporan HoplitesGarrison Building or Tier 1 Military Industrial Complex · Bosporan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Bosporan ThureophoroiGarrison Building or Tier 1 Military Industrial Complex · Bosporan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Brittonic SkirmishersGarrison Building or Tier 1 Military Industrial Complex · Brittonic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Brittonic SlingersGarrison Building or Tier 1 Military Industrial Complex · Brittonic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Brittonic SpearmenGarrison Building or Tier 1 Military Industrial Complex · Brittonic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Brittonic SwordsmenGarrison Building or Tier 1 Military Industrial Complex · Brittonic area of recruitment · not Caledonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Byzantine EpibataiTrade Port · Garrison Building or Tier 1 Military Industrial Complex · Byzantine area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Iberian TribesmenGarrison Building or Tier 1 Military Industrial Complex · Iberian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Caetrati CavalryGarrison Building or Tier 1 Military Industrial Complex · Iberian area of recruitment · not Cantabrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Caetrati InfantryGarrison Building or Tier 1 Military Industrial Complex · Iberian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Caledonian SwordsmenGarrison Building or Tier 1 Military Industrial Complex · Caledonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Campanian CavalryGarrison Building or Tier 1 Military Industrial Complex · Campanian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Campanian Heavy CavalryTier 2 Military Industrial Complex · Requires resource horses or horses supplied factionwide · Campanian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Campanian HoplitesTier 2 Military Industrial Complex · Campanian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Campanian JavelinmenTier 2 Military Industrial Complex · Campanian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Campanian ThureophoroiTier 2 Military Industrial Complex · Campanian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Cantabrian CavalryGarrison Building or Tier 1 Military Industrial Complex · Cantabrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cappadocian ArchersGarrison Building or Tier 1 Military Industrial Complex · Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cappadocian CavalryGarrison Building or Tier 1 Military Industrial Complex · Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cappadocian JavelinmenGarrison Building or Tier 1 Military Industrial Complex · Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cappadocian Levy SpearmenGarrison Building or Tier 1 Military Industrial Complex · Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cappadocian Light CavalryGarrison Building or Tier 1 Military Industrial Complex · Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cappadocian Light InfantryGarrison Building or Tier 1 Military Industrial Complex · Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cappadocian Skirmisher CavalryGarrison Building or Tier 1 Military Industrial Complex · Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cappadocian SlingersGarrison Building or Tier 1 Military Industrial Complex · Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cappadocian ThureophoroiTier 2 Military Industrial Complex · Military innovations have arrived! · Cappadocian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Caucasian HillmenGarrison Building or Tier 1 Military Industrial Complex · Caucasian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Caucasian SlingersGarrison Building or Tier 1 Military Industrial Complex · Caucasian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Celtic SkirmishersGarrison Building or Tier 1 Military Industrial Complex · Gallic area of recruitment · not Boian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Celtic SlingersGarrison Building or Tier 1 Military Industrial Complex · Gallic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Spear WarbandGarrison Building or Tier 1 Military Industrial Complex · Gallic area of recruitment · not Belgic area of recruitment · not Sugambrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sword WarbandGarrison Building or Tier 1 Military Industrial Complex · Gallic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Chattian FreemenGarrison Building or Tier 1 Military Industrial Complex · Chattian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Chaucian FardimenGarrison Building or Tier 1 Military Industrial Complex · Chaucian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Chersonesian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Chersonesian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Chian HorophylakesTier 2 Military Industrial Complex · Chian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Massagetae CataphractsTier 2 Military Industrial Complex · Massagetan area of recruitment · Dependency only · Tier 1 Colony not built
Cilician Neocretan ArchersGarrison Building or Tier 1 Military Industrial Complex · Cilician area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cilician BrigandsGarrison Building or Tier 1 Military Industrial Complex · Cilician area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cilician CavalryTier 2 Military Industrial Complex · Cilician area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Cilician PiratesGarrison Building or Tier 1 Military Industrial Complex · Cilician area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cilician Renowned PiratesTier 2 Military Industrial Complex · Cilician area of recruitment · Dependency only · Tier 1 Colony not built
Cilician SpearmenGarrison Building or Tier 1 Military Industrial Complex · Cilician area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cilician ThureophoroiTier 2 Military Industrial Complex · Second wave of military innovations have arrived! · Cilician area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Cimbrian Naked SpearmenTier 2 Military Industrial Complex · Cimbrian area of recruitment · Dependency only · Tier 1 Colony not built
Cretan ArchersTier 2 Military Industrial Complex · Cretan area of recruitment · not Kydonian area of recruitment · not Knossian area of recruitment · not Lyttian area of recruitment · not Gortynian area of recruitment · Dependency only · Tier 1 Colony not built
Cretan SlingersGarrison Building or Tier 1 Military Industrial Complex · Cretan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cypriote Tarentine CavalryGarrison Building or Tier 1 Military Industrial Complex · Cypriot area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Dacian Horse ArchersTier 2 Military Industrial Complex · Getic area of recruitment · not Galatian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Dacian Skirmisher CavalryGarrison Building or Tier 1 Military Industrial Complex · Getic area of recruitment · not Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Daesitiates CavalryGarrison Building or Tier 1 Military Industrial Complex · Daesitiate area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Daesitiates FootmenTier 2 Military Industrial Complex · Daesitiate area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Dahaean Horse ArchersGarrison Building or Tier 1 Military Industrial Complex · Dahae area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Dahaean Noble CavalryTier 2 Military Industrial Complex · Dahae area of recruitment · Dependency only · Tier 1 Colony not built
Dalmatian FootmenTier 2 Military Industrial Complex · Dalmatian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Dalmatian ThureophoroiTier 2 Military Industrial Complex · Second wave of military innovations have arrived! · Dalmatian area of recruitment · Dependency only · Tier 1 Colony not built
Dardanian Light CavalryGarrison Building or Tier 1 Military Industrial Complex · Dardanian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Dardanian SpearmenGarrison Building or Tier 1 Military Industrial Complex · Dardanian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Scordisci SwordsmenTier 2 Military Industrial Complex · Scordiscian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Dii SwordsmenTier 2 Military Industrial Complex · Dii area of recruitment · Dependency only · Tier 1 Colony not built
Dravidian WarriorsTier 2 Military Industrial Complex · Indian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Egyptian LongspearmenGarrison Building or Tier 1 Military Industrial Complex · Egyptian area of recruitment · not Macedonian area of recruitment · not Judaean area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Egyptian SkirmishersGarrison Building or Tier 1 Military Industrial Complex · Egyptian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Egyptian SlingersGarrison Building or Tier 1 Military Industrial Complex · Egyptian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Elian HoplitesTier 2 Military Industrial Complex · Elean area of recruitment · Dependency only · Tier 1 Colony not built
Emporionite HoplitesGarrison Building or Tier 1 Military Industrial Complex · Emporitan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Etennian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Etennian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Etruscan Elite SwordsmenTier 2 Military Industrial Complex · Etruscan area of recruitment · Dependency only · Tier 1 Colony not built
Etruscan Heavy CavalryTier 2 Military Industrial Complex · Requires resource horses or horses supplied factionwide · Etruscan area of recruitment · Dependency only · Tier 1 Colony not built
Etruscan HoplitesTier 2 Military Industrial Complex · Etruscan area of recruitment · not Faliscan area of recruitment · Dependency only · Tier 1 Colony not built
Etruscan JavelinmenGarrison Building or Tier 1 Military Industrial Complex · Etruscan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Etruscan Lancer CavalryTier 2 Military Industrial Complex · Etruscan area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Etruscan Light SwordsmenTier 2 Military Industrial Complex · Etruscan area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Etruscan SlingersGarrison Building or Tier 1 Military Industrial Complex · Etruscan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Etruscan SpearmenGarrison Building or Tier 1 Military Industrial Complex · Etruscan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Etruscan ThureophoroiTier 2 Military Industrial Complex · Etruscan area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
EuzonoiGarrison Building or Tier 1 Military Industrial Complex · Euzonoi area of recruitment · not Thessalian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Faliscan HoplitesTier 2 Military Industrial Complex · Faliscan area of recruitment · Dependency only · Tier 1 Colony not built
FreemenGarrison Building or Tier 1 Military Industrial Complex · Germanic area of recruitment · not Gothonic area of recruitment · not Chattian area of recruitment · not Bastarnian area of recruitment · not Chaucian area of recruitment · not Gallic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Freemen CavalryTier 2 Military Industrial Complex · Germanic area of recruitment · not Suebian area of recruitment · not Gallic area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Frentani CavalryTier 2 Military Industrial Complex · Frentanian area of recruitment · Dependency only · Tier 1 Colony not built
Galatian Noble CavalryTier 2 Military Industrial Complex · Galatian area of recruitment · not Scordiscian area of recruitment · Dependency only · Tier 1 Colony not built
Galatian SkirmishersGarrison Building or Tier 1 Military Industrial Complex · Galatian area of recruitment · not Scordiscian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Galatian SlingersGarrison Building or Tier 1 Military Industrial Complex · Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Galatian SwordsmenGarrison Building or Tier 1 Military Industrial Complex · Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Galatian WarbandGarrison Building or Tier 1 Military Industrial Complex · Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Galato-Thracian WarbandGarrison Building or Tier 1 Military Industrial Complex · Galato-thracian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Celtic Heavy SwordsmenTier 2 Military Industrial Complex · Gallic area of recruitment · not Allobrogian area of recruitment · not Belgic area of recruitment · not Salluvian area of recruitment · not Volcaean area of recruitment · Dependency only · Tier 1 Colony not built
Celtic Light CavalryGarrison Building or Tier 1 Military Industrial Complex · Gallic area of recruitment · not Aeduian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Gautic FreemenTier 2 Military Industrial Complex · Gothonic area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Getic ArchersGarrison Building or Tier 1 Military Industrial Complex · Getic area of recruitment · not Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Getic Heavy InfantryTier 2 Military Industrial Complex · Getic area of recruitment · not Tylisian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Getic Light InfantryGarrison Building or Tier 1 Military Industrial Complex · Getic area of recruitment · not Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Getic Noble CavalryTier 2 Military Industrial Complex · Getic area of recruitment · not Galatian area of recruitment · Dependency only · Tier 1 Colony not built
Getic PeltastsGarrison Building or Tier 1 Military Industrial Complex · Getic area of recruitment · not Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Getic SlingersGarrison Building or Tier 1 Military Industrial Complex · Getic area of recruitment · not Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Gortynian HippeisTier 2 Military Industrial Complex · Gortynian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Gortynian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Gortynian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Gortynian ThureophoroiGarrison Building or Tier 1 Military Industrial Complex · Second wave of military innovations have arrived! · Gortynian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Greek ArchersGarrison Building or Tier 1 Military Industrial Complex · Greek area of recruitment · not Lycian area of recruitment · not Mysian area of recruitment · not Cretan area of recruitment · not Massaliote area of recruitment · not Herakleiote area of recruitment · not Sinopian area of recruitment · not Istrian area of recruitment · not in a Olbian region · not Athenian area of recruitment · not Kian area of recruitment · not Syrian area of recruitment · not Ankonitan area of recruitment · not Cilician area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Greek HoplitesGarrison Building or Tier 1 Military Industrial Complex · Greek area of recruitment · not Prienian area of recruitment · not in a Olbian region · not Milesian area of recruitment · not Kyzikan area of recruitment · not Knossian area of recruitment · not Issaian area of recruitment · not Herakleiote area of recruitment · not Gortynian area of recruitment · not Elean area of recruitment · not Akarnanian area of recruitment · not Emporitan area of recruitment · not Sicel area of recruitment · not Rhodian area of recruitment · not Massaliote area of recruitment · not Boiotian area of recruitment · not Athenian area of recruitment · not Aitolian area of recruitment · not Achaian area of recruitment · not Italiote area of recruitment · not Ankonitan area of recruitment · not Cretan area of recruitment · not Bosporan area of recruitment · not Chersonesian area of recruitment · not Macedonian area of recruitment · not Greco bactrian area of recruitment · not Kyrenaean area of recruitment · not Pergamene area of recruitment · not Lycian area of recruitment · not Phrygian area of recruitment · not Bithynian area of recruitment · not Syracusan area of recruitment · not Pamphylian area of recruitment · not Messenian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Greek PeltastsGarrison Building or Tier 1 Military Industrial Complex · Greek area of recruitment · not Herakleiote area of recruitment · not Sicel area of recruitment · not Milesian area of recruitment · not Aitolian area of recruitment · not Achaian area of recruitment · not Athamanian area of recruitment · not Euzonoi area of recruitment · not Pisidian area of recruitment · not Pamphylian area of recruitment · not Mysian area of recruitment · not Phrygian area of recruitment · not Lydian area of recruitment · not Mariandynian area of recruitment · not Arcadian area of recruitment · not Thessalian area of recruitment · not Chian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Greek SlingersGarrison Building or Tier 1 Military Industrial Complex · Greek area of recruitment · not Issaian area of recruitment · not Cretan area of recruitment · not Rhodian area of recruitment · not Massaliote area of recruitment · not Ionian area of recruitment · not Chian area of recruitment · not Byzantine area of recruitment · not Sinopian area of recruitment · not Aitolian area of recruitment · not Akarnanian area of recruitment · not Caucasian area of recruitment · not Achaian area of recruitment · not Selgian area of recruitment · not Libyan area of recruitment · not Pamphylian area of recruitment · not Phrygian area of recruitment · not Cilician area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Greek ThorakitaiTier 2 Military Industrial Complex · Military innovations have arrived! · Greek area of recruitment · not Achaian area of recruitment · not Aitolian area of recruitment · not Massaliote area of recruitment · not Syracusan area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Harian Night FightersTier 2 Military Industrial Complex · Harian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Allobrogian InfantryTier 2 Military Industrial Complex · Allobrogian area of recruitment · Dependency only · Tier 1 Colony not built
Herakleiote EpibataiTrade Port · Garrison Building or Tier 1 Military Industrial Complex · Herakleiote area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Herakleiote HoplitesGarrison Building or Tier 1 Military Industrial Complex · Herakleiote area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Herakleiote HorophylakesTier 2 Military Industrial Complex · Herakleiote area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Histri Axe CavalryGarrison Building or Tier 1 Military Industrial Complex · Histrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Histri SwordsmenTier 2 Military Industrial Complex · Histrian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Hyrkanian Foot ArchersTier 2 Military Industrial Complex · Hyrkanian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Hyrkanian HorsemenGarrison Building or Tier 1 Military Industrial Complex · Hyrkanian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Iapodian Elite SpearmenTier 2 Military Industrial Complex · Iapodian area of recruitment · Dependency only · Tier 1 Colony not built
Northern Illyrian CavalryGarrison Building or Tier 1 Military Industrial Complex · Northern illyrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Iapodian SwordsmenTier 2 Military Industrial Complex · Military innovations have arrived! · Iapodian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Albanian CataphractsTier 2 Military Industrial Complex · Albanian area of recruitment · Dependency only · Tier 1 Colony not built
Iberian Heavy InfantryTier 2 Military Industrial Complex · Iberian area of recruitment · Dependency only · Tier 1 Colony not built
Scutarii CavalryTier 2 Military Industrial Complex · Iberian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Scutarii SpearmenTier 2 Military Industrial Complex · Iberian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Iberian Noble CavalryTier 2 Military Industrial Complex · Caucasian iberian area of recruitment · Dependency only · Tier 1 Colony not built
Iberian SkirmishersTier 2 Military Industrial Complex · Iberian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Iberian SlingersGarrison Building or Tier 1 Military Industrial Complex · Iberian area of recruitment · not Balearic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Illyrian Axe CavalryGarrison Building or Tier 1 Military Industrial Complex · Northern illyrian area of recruitment · not Histrian area of recruitment · not Pannonian area of recruitment · not Liburnian area of recruitment · not Dalmatian area of recruitment · not Autariataian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Southern Illyrian CavalryGarrison Building or Tier 1 Military Industrial Complex · Southern illyrian area of recruitment · not Dardanian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Illyrian EpilektoiTier 2 Military Industrial Complex · Second wave of military innovations have arrived! · Southern illyrian area of recruitment · not Dardanian area of recruitment · Dependency only · Tier 1 Colony not built
Northern Illyrian AxemenGarrison Building or Tier 1 Military Industrial Complex · Northern illyrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Illyrian Thureophoroi CavalryGarrison Building or Tier 1 Military Industrial Complex · Military innovations have arrived! · Southern illyrian area of recruitment · Northern illyrian area of recruitment · not Daesitiate area of recruitment · not Pannonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Southern Illyrian SkirmishersTier 2 Military Industrial Complex · Southern illyrian area of recruitment · not Labeataean area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Indian ArchersGarrison Building or Tier 1 Military Industrial Complex · Indian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indian CavalryTier 2 Military Industrial Complex · Indian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Indian War ElephantsTier 2 Military Industrial Complex · Elephants · not Libyan area of recruitment · not Egyptian area of recruitment · not Numidian area of recruitment · not in a Ptolemaic region · not Ethiopian area of recruitment · not Arab area of recruitment · Dependency only · Tier 1 Colony not built
Indian JavelinmenGarrison Building or Tier 1 Military Industrial Complex · Indian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indian Levy SpearmenGarrison Building or Tier 1 Military Industrial Complex · Indian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indian Light CavalryGarrison Building or Tier 1 Military Industrial Complex · Indian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indian LongbowmenTier 2 Military Industrial Complex · Indian area of recruitment · Dependency only · Tier 1 Colony not built
Indian PeltastsGarrison Building or Tier 1 Military Industrial Complex · Indian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indian SpearmenGarrison Building or Tier 1 Military Industrial Complex · Indian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indian SwordsmenGarrison Building or Tier 1 Military Industrial Complex · Indian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indo-Greek HoplitesTier 2 Military Industrial Complex · Indo greek area of recruitment · Dependency only · Tier 1 Colony not built
Insubrian InfantryTier 2 Military Industrial Complex · Insubrian area of recruitment · Dependency only · Tier 1 Colony not built
Ionian EpibataiTrade Port · Garrison Building or Tier 1 Military Industrial Complex · Ionian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Isaurian MaraudersGarrison Building or Tier 1 Military Industrial Complex · Isaurian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Issaian EpibataiTrade Port · Garrison Building or Tier 1 Military Industrial Complex · Issaian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Issaian Heavy InfantryTier 2 Military Industrial Complex · Issaian area of recruitment · Dependency only · Tier 1 Colony not built
Issaian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Issaian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Istrian ArchersTier 2 Military Industrial Complex · Istrian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Italiote EpibataiTrade Port · Garrison Building or Tier 1 Military Industrial Complex · Italiote area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Italiote HoplitesGarrison Building or Tier 1 Military Industrial Complex · Italiote area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Judaean SpearmenGarrison Building or Tier 1 Military Industrial Complex · Judaean area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kabylian LancersTier 2 Military Industrial Complex · Kabylean area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Karian Heavy InfantryTier 2 Military Industrial Complex · Karian area of recruitment · Dependency only · Tier 1 Colony not built
Karian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Karian area of recruitment · not Kaunian area of recruitment · Any Government except Homeland (Dependency, Indirect Rule or Direct Rule) · not Tier 2 Colony
Karian Light InfantryGarrison Building or Tier 1 Military Industrial Complex · Karian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Karian ThureophoroiTier 2 Military Industrial Complex · Karian area of recruitment · Any Government except Homeland (Dependency, Indirect Rule or Direct Rule) · not Direct Rule · not Tier 1 Colony
Kian ArchersTier 2 Military Industrial Complex · Kian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Kietaian HillmenGarrison Building or Tier 1 Military Industrial Complex · Cilician area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Knossian AgelaiGarrison Building or Tier 1 Military Industrial Complex · Knossian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Knossian HippeisTier 2 Military Industrial Complex · Knossian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Knossian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Knossian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Cretan HoplitesTier 2 Military Industrial Complex · Cretan area of recruitment · not Gortynian area of recruitment · not Knossian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Yuezhi CataphractsTier 2 Military Industrial Complex · Yuezhi area of recruitment · Dependency only · Tier 1 Colony not built
Kushite AxemenGarrison Building or Tier 1 Military Industrial Complex · Ethiopian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite JavelinmenGarrison Building or Tier 1 Military Industrial Complex · Ethiopian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite Light CavalryGarrison Building or Tier 1 Military Industrial Complex · Ethiopian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite SpearmenGarrison Building or Tier 1 Military Industrial Complex · Ethiopian area of recruitment · not Macedonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kyrenaian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Kyrenaean area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kyzikan AspidophoroiTier 2 Military Industrial Complex · Second wave of military innovations have arrived! · Kyzikan area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Kyzikan EpibataiTrade Port · Garrison Building or Tier 1 Military Industrial Complex · Kyzikan area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Kyzikan HoplitesGarrison Building or Tier 1 Military Industrial Complex · Kyzikan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Labeataean Light InfantryGarrison Building or Tier 1 Military Industrial Complex · Labeataean area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Labeataean ThureophoroiTier 2 Military Industrial Complex · Military innovations have arrived! · Labeataean area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Achaian Xystophoroi (Reformed)Tier 2 Military Industrial Complex · Second wave of military innovations have arrived! · Achaian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Latin CohortTier 2 Military Industrial Complex · Latin area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built · Polybian Reform
Latin EquitesTier 2 Military Industrial Complex · Latin area of recruitment · Dependency only · Tier 1 Colony not built · not Polybian Reform
Latin HastatiGarrison Building or Tier 1 Military Industrial Complex · Latin area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built · not Polybian Reform
Latin PrincipesTier 2 Military Industrial Complex · Latin area of recruitment · Dependency only · Tier 1 Colony not built · not Polybian Reform
Latin TriariiTier 2 Military Industrial Complex · Latin area of recruitment · Dependency only · Tier 1 Colony not built · not Polybian Reform
Liburnian MarinesGarrison Building or Tier 1 Military Industrial Complex · Liburnian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Liburnian PiratesGarrison Building or Tier 1 Military Industrial Complex · Liburnian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Liburnian ThureophoroiTier 2 Military Industrial Complex · Second wave of military innovations have arrived! · Liburnian area of recruitment · Dependency only · Tier 1 Colony not built
Libyan Light InfantryGarrison Building or Tier 1 Military Industrial Complex · Libyan area of recruitment · not Numidian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Libyan SkirmishersGarrison Building or Tier 1 Military Industrial Complex · Libyan area of recruitment · not Numidian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Libyan SlingersGarrison Building or Tier 1 Military Industrial Complex · Libyan area of recruitment · not Numidian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Lucanian Light SwordsmenTier 2 Military Industrial Complex · Lucanian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Lycian ArchersGarrison Building or Tier 1 Military Industrial Complex · Lycian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Lycian DrepanophoroiGarrison Building or Tier 1 Military Industrial Complex · Lycian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Lycian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Lycian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Lycian MarinesTrade Port · Garrison Building or Tier 1 Military Industrial Complex · Lycian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Lydian AkontistaiGarrison Building or Tier 1 Military Industrial Complex · Lydian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Lydian HippakontistaiGarrison Building or Tier 1 Military Industrial Complex · Lydian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Lyttian HetairoiTier 2 Military Industrial Complex · Lyttian area of recruitment · Dependency only · Tier 1 Colony not built
Macedonian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Macedonian area of recruitment · not Phrygian area of recruitment · not Pergamene area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Ptolemaic MachairophoroiGarrison Building or Tier 1 Military Industrial Complex · in a Ptolemaic region · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Machimoi ArchersGarrison Building or Tier 1 Military Industrial Complex · Egyptian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Machimoi CavalryGarrison Building or Tier 1 Military Industrial Complex · Second wave of military innovations have arrived! · Egyptian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Maeotian ArchersGarrison Building or Tier 1 Military Industrial Complex · Maeotian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Maeotian Mounted ArchersTier 2 Military Industrial Complex · Maeotian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Median Horse ArchersGarrison Building or Tier 1 Military Industrial Complex · Median area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Mariandynian JavelinmenGarrison Building or Tier 1 Military Industrial Complex · Mariandynian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Marrucini SpearmenTier 2 Military Industrial Complex · Marrucinian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Marsi SwordsmenTier 2 Military Industrial Complex · Paelignian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Masdyenian InfantryTier 2 Military Industrial Complex · Paphlagonian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Maskat PiratesTier 2 Military Industrial Complex · Macian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Massaliote ArchersTier 2 Military Industrial Complex · Massaliote area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Massaliote EpibataiTrade Port · Garrison Building or Tier 1 Military Industrial Complex · Massaliote area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Massaliote HoplitesGarrison Building or Tier 1 Military Industrial Complex · Massaliote area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Massaliote ThorakitaiTier 2 Military Industrial Complex · Military innovations have arrived! · Massaliote area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Median SpearmenGarrison Building or Tier 1 Military Industrial Complex · Median area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Heavy CavalryTier 2 Military Industrial Complex · Messapian area of recruitment · Requires resource horses or horses supplied factionwide · Dependency only · Tier 1 Colony not built
Messapian HopliteTier 2 Military Industrial Complex · Messapian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Messapian JavelinmenGarrison Building or Tier 1 Military Industrial Complex · Messapian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Lancer CavalryTier 2 Military Industrial Complex · Messapian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Messapian Light CavalryGarrison Building or Tier 1 Military Industrial Complex · Messapian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Light SpearmenGarrison Building or Tier 1 Military Industrial Complex · Messapian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Skirmisher CavalryGarrison Building or Tier 1 Military Industrial Complex · Messapian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian ThureophoroiTier 2 Military Industrial Complex · Messapian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Messenian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Messenian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Milesian HoplitesTier 2 Military Industrial Complex · Milesian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Milesian HorophylakesTier 2 Military Industrial Complex · Milesian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Mixhellenic ArchersGarrison Building or Tier 1 Military Industrial Complex · in a Olbian region · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Mysian ArchersGarrison Building or Tier 1 Military Industrial Complex · Mysian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Mysian CavalryTier 2 Military Industrial Complex · Second wave of military innovations have arrived! · Mysian area of recruitment · Dependency only · Tier 1 Colony not built
Mysian JavelinmenGarrison Building or Tier 1 Military Industrial Complex · Mysian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Mysian ThureophoroiGarrison Building or Tier 1 Military Industrial Complex · Second wave of military innovations have arrived! · Mysian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Neocretan ArchersTier 2 Military Industrial Complex · Second wave of military innovations have arrived! · in a Ptolemaic region · Dependency or Indirect Rule · Tier 1 Colony not built
Northern Illyrian SpearmenGarrison Building or Tier 1 Military Industrial Complex · Northern illyrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Northern Illyrian LevyGarrison Building or Tier 1 Military Industrial Complex · Northern illyrian area of recruitment · not Dardanian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Nubian CavalryGarrison Building or Tier 1 Military Industrial Complex · Ethiopian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Nubian SpearmenGarrison Building or Tier 1 Military Industrial Complex · Ethiopian area of recruitment · not Macedonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Numidian ArchersGarrison Building or Tier 1 Military Industrial Complex · Numidian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Numidian CavalryGarrison Building or Tier 1 Military Industrial Complex · Numidian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Numidian JavelinmenTier 2 Military Industrial Complex · Numidian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Numidian Light InfantryGarrison Building or Tier 1 Military Industrial Complex · Numidian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Numidian Royal CavalryTier 2 Military Industrial Complex · Numidian area of recruitment · Dependency only · Tier 1 Colony not built
Numidian SlingersGarrison Building or Tier 1 Military Industrial Complex · Numidian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Olbiopolite ArchersTier 2 Military Industrial Complex · in a Olbian region · Dependency or Indirect Rule · Tier 1 Colony not built
Olbiopolite HoplitesGarrison Building or Tier 1 Military Industrial Complex · in a Olbian region · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Oscan AxemenTier 2 Military Industrial Complex · Oscan area of recruitment · not Samnite area of recruitment · Dependency only · Tier 1 Colony not built
Oscan CavalryTier 2 Military Industrial Complex · Oscan area of recruitment · not Campanian area of recruitment · not Frentanian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Oscan Heavy SkirmishersTier 2 Military Industrial Complex · Oscan southern area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Oscan HoplitesTier 2 Military Industrial Complex · Oscan area of recruitment · not Samnite area of recruitment · not Campanian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Oscan JavelinmenGarrison Building or Tier 1 Military Industrial Complex · Oscan area of recruitment · not Campanian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Oscan Light CavalryGarrison Building or Tier 1 Military Industrial Complex · Oscan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Oscan SpearmenGarrison Building or Tier 1 Military Industrial Complex · Oscan area of recruitment · not Oscan southern area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Southern Oscan SpearmenGarrison Building or Tier 1 Military Industrial Complex · Oscan southern area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Oscan ThureophoroiTier 2 Military Industrial Complex · Oscan area of recruitment · not Campanian area of recruitment · not Samnite area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Outsider Skirmish RabbleGarrison Building or Tier 1 Military Industrial Complex · Germanic area of recruitment · not Gallic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Outsider Slinger RabbleGarrison Building or Tier 1 Military Industrial Complex · Military innovations have arrived! · Germanic area of recruitment · not Gallic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Paeligni SkirmishersTier 2 Military Industrial Complex · Paelignian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Paionian CavalryTier 2 Military Industrial Complex · Paionian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Median CataphractsTier 2 Military Industrial Complex · Median area of recruitment · Dependency only · Tier 1 Colony not built
Pamphylian Heavy JavelinmenTier 2 Military Industrial Complex · Pamphylian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Pamphylian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Pamphylian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Pamphylian SlingersGarrison Building or Tier 1 Military Industrial Complex · Pamphylian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Pannonian CavalryGarrison Building or Tier 1 Military Industrial Complex · Pannonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Northern Illyrian SkirmishersGarrison Building or Tier 1 Military Industrial Complex · Northern illyrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Paphlagonian Skirmisher CavalryGarrison Building or Tier 1 Military Industrial Complex · Paphlagonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Paphlagonian JavelinmenGarrison Building or Tier 1 Military Industrial Complex · Paphlagonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Paphlagonian Levy SpearmenGarrison Building or Tier 1 Military Industrial Complex · Paphlagonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Paphlagonian Light CavalryGarrison Building or Tier 1 Military Industrial Complex · Paphlagonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Paphlagonian Light InfantryGarrison Building or Tier 1 Military Industrial Complex · Paphlagonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Paphlagonian SlingersGarrison Building or Tier 1 Military Industrial Complex · Paphlagonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Penestae AxemenGarrison Building or Tier 1 Military Industrial Complex · Penestan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Pergamene HoplitesTier 2 Military Industrial Complex · Pergamene area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Perrhaibian CavalryGarrison Building or Tier 1 Military Industrial Complex · Perrhaibian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Asian ArchersGarrison Building or Tier 1 Military Industrial Complex · Asian area of recruitment · not Persian area of recruitment · not Hyrkanian area of recruitment · not Greek area of recruitment · not Armenian area of recruitment · not Syrian area of recruitment · not Cilician area of recruitment · not Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Persian Noble CavalryTier 2 Military Industrial Complex · Persian area of recruitment · Dependency only · Tier 1 Colony not built
Persian SparabaraGarrison Building or Tier 1 Military Industrial Complex · Persian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Persian TakabaraGarrison Building or Tier 1 Military Industrial Complex · Persian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Phrygian CavalryGarrison Building or Tier 1 Military Industrial Complex · Phrygian area of recruitment · not Paphlagonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Phrygian JavelinmenGarrison Building or Tier 1 Military Industrial Complex · Phrygian area of recruitment · not Mysian area of recruitment · not Paphlagonian area of recruitment · not Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Phrygian SlingersGarrison Building or Tier 1 Military Industrial Complex · Phrygian area of recruitment · not Paphlagonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Phrygian SpearmenGarrison Building or Tier 1 Military Industrial Complex · Phrygian area of recruitment · not Paphlagonian area of recruitment · not Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Picentine Heavy CavalryTier 2 Military Industrial Complex · Picentine area of recruitment · Requires resource horses or horses supplied factionwide · Dependency only · Tier 1 Colony not built
Picentine Heavy SpearmenTier 2 Military Industrial Complex · Picentine area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Picentine Light CavalryGarrison Building or Tier 1 Military Industrial Complex · Picentine area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Picentine Light SpearmenGarrison Building or Tier 1 Military Industrial Complex · Picentine area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Picentine SkirmishersGarrison Building or Tier 1 Military Industrial Complex · Picentine area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Picentine SwordsmenTier 2 Military Industrial Complex · Picentine area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Pisidian JavelinmenGarrison Building or Tier 1 Military Industrial Complex · Pisidian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Pisidian ThureophoroiGarrison Building or Tier 1 Military Industrial Complex · Military innovations have arrived! · Pisidian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Prienian EpilektoiTier 2 Military Industrial Complex · Prienian area of recruitment · Dependency only · Tier 1 Colony not built
Prienian HippotrophoiTier 2 Military Industrial Complex · Prienian area of recruitment · Dependency only · Tier 1 Colony not built
Prienian HoplitesGarrison Building or Tier 1 Military Industrial Complex · Prienian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
ProdromoiGarrison Building or Tier 1 Military Industrial Complex · Greek area of recruitment · not Phrygian area of recruitment · not Lydian area of recruitment · not Aitolian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
AkontistaiGarrison Building or Tier 1 Military Industrial Complex · Greek area of recruitment · not Pisidian area of recruitment · not Mysian area of recruitment · not Phrygian area of recruitment · not Lydian area of recruitment · not Mariandynian area of recruitment · not Libyan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Machairophoroi CavalryGarrison Building or Tier 1 Military Industrial Complex · in a Ptolemaic region · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Rhodian EpibataiTrade Port · Tier 2 Military Industrial Complex · Rhodian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Rhodian HoplitesTier 2 Military Industrial Complex · Rhodian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Rhodian SlingersTier 2 Military Industrial Complex · Rhodian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
LevesGarrison Building or Tier 1 Military Industrial Complex · Latin area of recruitment · Any Government except Homeland (Dependency, Indirect Rule or Direct Rule) · not Tier 2 Colony
RorariiGarrison Building or Tier 1 Military Industrial Complex · Latin area of recruitment · Any Government except Homeland (Dependency, Indirect Rule or Direct Rule) · not Tier 2 Colony
Sabellian CavalryGarrison Building or Tier 1 Military Industrial Complex · Sabellian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sabellian HuntersGarrison Building or Tier 1 Military Industrial Complex · Sabellian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sabellian SlingersGarrison Building or Tier 1 Military Industrial Complex · Sabellian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sabellian SpearmenGarrison Building or Tier 1 Military Industrial Complex · Sabellian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Salluvian SwordsmenTier 2 Military Industrial Complex · Salluvian area of recruitment · Dependency only · Tier 1 Colony not built
Samnite AxemenTier 2 Military Industrial Complex · Samnite area of recruitment · Dependency only · Tier 1 Colony not built
Samnite HoplitesTier 2 Military Industrial Complex · Samnite area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Samnite ThureophoroiTier 2 Military Industrial Complex · Samnite area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Sardinian ArchersTier 2 Military Industrial Complex · Sardinian area of recruitment · Dependency only · Tier 1 Colony not built
Celtic SwordsmenTier 2 Military Industrial Complex · Gallic area of recruitment · not Scordiscian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Scordiscian Noble CavalryTier 2 Military Industrial Complex · Scordiscian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Scythian ArchersTier 2 Military Industrial Complex · Scythian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Scythian CataphractsTier 2 Military Industrial Complex · Scythian area of recruitment · not Dahae area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built · Requires resource horses or horses supplied factionwide
Scythian Horse ArchersGarrison Building or Tier 1 Military Industrial Complex · Scythian area of recruitment · not Dahae area of recruitment · not Alanic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Scythian Noble CavalryTier 2 Military Industrial Complex · Scythian area of recruitment · not Dahae area of recruitment · Dependency only · Tier 1 Colony not built
Scythian Royal InfantryTier 2 Military Industrial Complex · Scythian area of recruitment · Dependency only · Tier 1 Colony not built
Scytho-Bosporan ArchersGarrison Building or Tier 1 Military Industrial Complex · Scytho-bosporan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Scytho-Bosporan Horse ArchersGarrison Building or Tier 1 Military Industrial Complex · Scytho-bosporan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Scytho-Bosporan InfantryGarrison Building or Tier 1 Military Industrial Complex · Scytho-bosporan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Tylisian Heavy SpearmenTier 2 Military Industrial Complex · Tylisian area of recruitment · Dependency only · Tier 1 Colony not built
Selgian SlingersGarrison Building or Tier 1 Military Industrial Complex · Selgian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sicel PeltophoroiGarrison Building or Tier 1 Military Industrial Complex · Sicel area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sicel ThureophoroiGarrison Building or Tier 1 Military Industrial Complex · Sicel area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sindian ArchersGarrison Building or Tier 1 Military Industrial Complex · Sindian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Sindian InfantryTier 2 Military Industrial Complex · Sindian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Sindian Mounted ArchersTier 2 Military Industrial Complex · Sindian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Sinopian ArchersTier 2 Military Industrial Complex · Sinopian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Sinopian EpibataiTrade Port · Garrison Building or Tier 1 Military Industrial Complex · Sinopian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Sinopian EpilektoiTier 2 Military Industrial Complex · Sinopian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Smyrnaian EphebesGarrison Building or Tier 1 Military Industrial Complex · Smyrnaian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sogdian Heavy Horse ArchersTier 2 Military Industrial Complex · Sogdian area of recruitment · Dependency only · Tier 1 Colony not built
Median Light CavalryGarrison Building or Tier 1 Military Industrial Complex · Median area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Southern Illyrian AxemenGarrison Building or Tier 1 Military Industrial Complex · Southern illyrian area of recruitment · not Penestan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Southern Illyrian SpearmenGarrison Building or Tier 1 Military Industrial Complex · Southern illyrian area of recruitment · not Dardanian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Southern Illyrian LevyGarrison Building or Tier 1 Military Industrial Complex · Southern illyrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Suebian Freemen CavalryTier 2 Military Industrial Complex · Suebian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Sugambrian Wolf WarriorsTier 2 Military Industrial Complex · Sugambrian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Syracusan HoplitesGarrison Building or Tier 1 Military Industrial Complex · Syracusan area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Syracusan ThorakitaiTier 2 Military Industrial Complex · Military innovations have arrived! · Syracusan area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Syrian ArchersTier 2 Military Industrial Complex · Syrian area of recruitment · Dependency only · Tier 1 Colony not built
Tarantine CavalryGarrison Building or Tier 1 Military Industrial Complex · Tarentine area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Taurian ArchersGarrison Building or Tier 1 Military Industrial Complex · Taurian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Taurian PiratesTier 2 Military Industrial Complex · Taurian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Taurian SkirmishersGarrison Building or Tier 1 Military Industrial Complex · Taurian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Thessalian CavalryTier 2 Military Industrial Complex · Thessalian area of recruitment · Dependency only · Tier 1 Colony not built
Thessalian PeltastsGarrison Building or Tier 1 Military Industrial Complex · Thessalian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Thracian ArchersGarrison Building or Tier 1 Military Industrial Complex · Thracian area of recruitment · not Paionian area of recruitment · not Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Thracian HillmenGarrison Building or Tier 1 Military Industrial Complex · Thracian hillmen area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Thracian RhomphaiophoroiTier 2 Military Industrial Complex · Thracian area of recruitment · not Tylisian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Thracian Light LancersGarrison Building or Tier 1 Military Industrial Complex · Thracian area of recruitment · not Paionian area of recruitment · not Kabylean area of recruitment · not Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Thracian LongspearmenGarrison Building or Tier 1 Military Industrial Complex · Thracian area of recruitment · not Thracian hillmen area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Thracian Noble CavalryTier 2 Military Industrial Complex · Thracian area of recruitment · Dependency only · Tier 1 Colony not built
Thracian PeltastsGarrison Building or Tier 1 Military Industrial Complex · Thracian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built · not Second wave of military innovations have arrived!
Thracian Peltasts (Reform)Garrison Building or Tier 1 Military Industrial Complex · Thracian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built · Second wave of military innovations have arrived!
Thracian Sica CavalryTier 2 Military Industrial Complex · Thracian area of recruitment · Second wave of military innovations have arrived! · Dependency or Indirect Rule · Tier 1 Colony not built
Thracian HippakontistaiGarrison Building or Tier 1 Military Industrial Complex · Thracian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Thracian SlingersGarrison Building or Tier 1 Military Industrial Complex · Thracian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
ThureophoroiGarrison Building or Tier 1 Military Industrial Complex · Military innovations have arrived! · Greek area of recruitment · not Gortynian area of recruitment · not Sicel area of recruitment · not Boiotian area of recruitment · not Aitolian area of recruitment · not Greco bactrian area of recruitment · not Lycian area of recruitment · not Pisidian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Thureophoroi CavalryGarrison Building or Tier 1 Military Industrial Complex · Military innovations have arrived! · Greek area of recruitment · not Tarentine area of recruitment · not Cypriot area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Thynoi ClubmenGarrison Building or Tier 1 Military Industrial Complex · Thynian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Towered Forest ElephantsTier 2 Military Industrial Complex · Elephants · not Indian area of recruitment · not Greco bactrian area of recruitment · not in a Seleucid region · not Babylonian area of recruitment · not Syrian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Celtic CavalryTier 2 Military Industrial Complex · Gallic area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Umbrian Heavy CavalryTier 2 Military Industrial Complex · Umbrian area of recruitment · Requires resource horses or horses supplied factionwide · Dependency only · Tier 1 Colony not built
Umbrian Heavy SpearmenTier 2 Military Industrial Complex · Umbrian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Umbrian HoplitesTier 2 Military Industrial Complex · Umbrian area of recruitment · Dependency only · Tier 1 Colony not built
Umbrian Light CavalryGarrison Building or Tier 1 Military Industrial Complex · Umbrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Umbrian Light SpearmenGarrison Building or Tier 1 Military Industrial Complex · Umbrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Umbrian SkirmishersGarrison Building or Tier 1 Military Industrial Complex · Umbrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Umbrian SwordsmenTier 2 Military Industrial Complex · Umbrian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built
Venedic InfantryGarrison Building or Tier 1 Military Industrial Complex · Venedic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Aeduan CavalryTier 2 Military Industrial Complex · Aeduian area of recruitment · Dependency only · Tier 1 Colony not built
Scordisci SkirmishersGarrison Building or Tier 1 Military Industrial Complex · Scordiscian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Vestini AxemenTier 2 Military Industrial Complex · Marrucinian area of recruitment · Dependency only · Tier 1 Colony not built
Volcaean AxemenTier 2 Military Industrial Complex · Volcaean area of recruitment · Dependency only · Tier 1 Colony not built