Description
A Celtic people of upper Italy, the most powerful in Gallia Transpadana, inhabiting the country between the Adda, the Ticinus and the Alps. According to Livy, they appear to have been a branch of the Aedui, though others assume that they were Umbrian's, a view to some extent supported by the form Is-ombr-es. Livy states that Bellovesus and his Gauls, having crossed the Alps and defeated the Etruscans near the Ticinus, found themselves in the territory of the Insubres (also the name of a pagus of the Aedui). Here they built a city and called it Mediolanum (Milan), after the name of a village in their home in Gallia Transalpina.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 13 | ██████···· 57% |
| Charge bonus | 20 | ███████··· 74% |
| Defence | 50 | █████████· 94% |
| · armour | 14 | ████████·· 78% |
| · defence skill | 31 | ██████████ 95% |
| · shield | 5 | ██████···· 57% |
| Morale | 13 | ███████··· 70% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 2,333 dn | ██████···· 62% |
| Upkeep per turn | 811 dn | ████████·· 79% |
| Turns to recruit | 4 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 13 | — | Charge bonus | 20 | — | Type | melee · blade | — | Damage | piercing | — |
| Properties | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 50 | — | Armour | 14 | — | Defence skill | 31 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | -2 / -2 / -4 / -2 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — | Extra fatigue in hot climates | 4 | Collision mass per man (1.0 is normal) | 1.3 | Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Very good stamina
Who can recruit it
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)
| Building | Also requires | Building | Also requires | Building | Also requires | Building | Also requires |
|---|---|---|---|---|---|---|---|
| Any settlement | Tier 3 Military Industrial Complex · Insubrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony | Homeland | Tier 2 Military Industrial Complex | Any settlement | Tier 2 Military Industrial Complex · Insubrian area of recruitment · Dependency only · Tier 1 Colony not built |
Areas of recruitment

| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Insubrian | 2 |


