RTR: Imperium Surrectum
edit new page
DescriptionStatsWho can recruit it

Numidian Archers

← all units · wiki index

Numidian Archers info cardNumidian Archers unit card

Class: missile · Category: infantry · Men per unit: 40

Description

Armed with the powerful recurve bow the Numidian Archers were rightly feared for the casualties they could inflict but, being lightly armed they were vulnerable in hand-to-hand combat.

Stats

Rank in roster
Men per unit40███······· 30%
Attack9█········· 13%
Charge bonus1█········· 4%
Defence12█········· 4%
· armour1█········· 0%
· defence skill11█········· 6%
· shield0█········· 0%
Morale6█········· 6%
DisciplineLow
TrainingUntrained
Recruitment cost1,326 dn█········· 11%
Upkeep per turn485 dn██········ 19%
Turns to recruit2

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack93Charge bonus11Typemissile · archerymelee · simpleDamagepiercingpiercing
Projectilearrow—Range170—Ammunition25—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total12—Armour1—Defence skill11—Shield0—

Condition and terrain

Hit points1Ground: scrub / sand / forest / snow0 / 0 / 0 / 0Charge distance30FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates-2Collision mass per man (1.0 is normal)0.81Spacing between men: close / loose1.2 × 2.8 m / 2.16 × 5.04 m
Default ranks5

In battle: Very good stamina

Who can recruit it

A core roster unit for 9 factions, each able to raise it anywhere they hold the right building:

Carthage · Gades · Garamantes · Libyans · Masaesyli · Massylii · Mauri · Musulamii · Nasamones

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)

Areas of recruitment

Where Numidian Archers can be recruited

ZoneProvinces
Numidian31