RTR: Imperium Surrectum
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DescriptionStatsWho can recruit it

Saka Cataphracts

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Saka Cataphracts info cardSaka Cataphracts unit card

Class: heavy · Category: cavalry · Men per unit: 32

Description

Many writers over the years have become lost in the complicated mire of steppe politics, which may look innocent to an outsider, but are a grim matter of life and death to all those involved. Some write of the Scythians and the Saka as one and the same, but these men know nothing of the proud Saka!

Stats

Rank in roster
Men per unit32██········ 23%
Attack15███████··· 72%
Charge bonus40██████████ 99%
Defence36██████···· 61%
· armour20██████████ 99%
· defence skill16███······· 28%
· shield0█········· 0%
Morale15█████████· 91%
DisciplineNormal
TrainingHighly trained
Recruitment cost3,564 dn█████████· 90%
Upkeep per turn1,363 dn██████████ 98%
Turns to recruit4

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack1515Charge bonus4037Typemelee · blademelee · bladeDamagepiercingslashing

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total36—Armour20—Defence skill16—Shield0—

Condition and terrain

Hit points1Mounthorse cataphractGround: scrub / sand / forest / snow-8 / -1 / -8 / -1Charge distance40
FormationsSquare · Wedge
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates5Spacing between men: close / loose2 × 4.8 m / 3 × 7.2 mDefault ranks5

In battle: Good stamina · Powerful charge

Who can recruit it

A core roster unit for 4 factions, each able to raise it anywhere they hold the right building:

Arshi · Chorasmia · Kucha · Saka

Exactly what a settlement must have, route by route (2)
BuildingAlso requiresBuildingAlso requires
Direct RuleTier 3 Military Industrial Complex · Tier 2 Colony · Requires resource horses or horses supplied factionwideHomelandTier 2 Military Industrial Complex