Scordiscian Noble Cavalry


Class: light · Category: cavalry · Men per unit: 30
Description
The Scordisci were, in ancient geography, a war-like tribe inhabiting the southern part of lower Pannonia, comprising parts of the present-day countries Austria, Croatia, Hungary, Serbia, Slovenia, Slovakia and Bosnia and Herzegovina, between the Savus (Sava), Dravus (Drava) and Danube rivers. Their tribal name may be connected to the name of the Scordus mountain (Šar mountain), which was located between Illyria and Paionia. The ancient writers refer to the Scordisci as a bloodthirsty people engaging in human sacrifice and drinking out of human skulls.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 30 | █········· 8% |
| Attack | 11 | ███······· 34% |
| Charge bonus | 22 | ████████·· 77% |
| Defence | 31 | █████····· 46% |
| · armour | 6 | ████······ 38% |
| · defence skill | 20 | █████····· 48% |
| · shield | 5 | ██████···· 57% |
| Morale | 11 | ████······ 39% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 1,894 dn | ████······ 43% |
| Upkeep per turn | 724 dn | ███████··· 70% |
| Turns to recruit | 3 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 11 | 10 | Charge bonus | 22 | 28 | Type | thrown · archery | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 60 | — | Ammunition | 7 | — | Properties | Thrown | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 31 | — | Armour | 6 | — | Defence skill | 20 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Mount | medium horse | Ground: scrub / sand / forest / snow | -1 / 0 / -5 / 0 | Charge distance | 40 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 1 | Spacing between men: close / loose | 2 × 4.8 m / 3 × 7.2 m | Default ranks | 5 |
In battle: Very good stamina
Who can recruit it
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (5)
| Building | Also requires | Building | Also requires | Building | Also requires | Building | Also requires |
|---|---|---|---|---|---|---|---|
| Any settlement | Tier 2 Military Industrial Complex · Scordiscian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built · Requires resource horses or horses supplied factionwide | Indirect Rule | Tier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwide | Direct Rule | Tier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwide | Homeland | Tier 2 Military Industrial Complex |
| Any settlement | Tier 2 Military Industrial Complex · Scordiscian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built |
Areas of recruitment

| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Scordiscian | 2 |
