Description
Coming directly from the skilful trainers and veteran cavalry, the Treveri cavalryman will sometimes have need for better protection, such as helmets and larger shields, when going off to war. When they equip themselves in this manner, the medium cavalry wing is born. Their helmets are of true Gallic make and model. Such superior helmets of Gallic make and design were adopted by the Romans eventually. The Gallic saddle enables a more effective strike from the rider's weapons as they are extremely secure and firmly placed in the saddle than riders in common saddles. For the sake of speed, these horsemen do not wear armor, instead they rest all hopes of victory on their skill with their javelins, raining them down upon their targets, and when those are used up, they bring their close combat spear to arms and continue the fight in that manner.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 30 | █········· 8% |
| Attack | 12 | █████····· 48% |
| Charge bonus | 22 | ████████·· 77% |
| Defence | 31 | █████····· 46% |
| · armour | 6 | ████······ 38% |
| · defence skill | 20 | █████····· 48% |
| · shield | 5 | ██████···· 57% |
| Morale | 11 | ████······ 39% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 1,889 dn | ████······ 43% |
| Upkeep per turn | 722 dn | ███████··· 69% |
| Turns to recruit | 3 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 12 | 10 | Charge bonus | 22 | 28 | Type | thrown · archery | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 50 | — | Ammunition | 6 | — | Properties | Thrown | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 31 | — | Armour | 6 | — | Defence skill | 20 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Mount | medium horse | Ground: scrub / sand / forest / snow | -1 / 0 / -5 / 0 | Charge distance | 40 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 1 | Spacing between men: close / loose | 2 × 4.8 m / 3 × 7.2 m | Default ranks | 5 |
In battle: Very good stamina
Who can recruit it
A core roster unit for 42 factions, each able to raise it anywhere they hold the right building:
Aedui · Allobroges · Ambrones · Anartes · Apuani · Arverni · Aulerci · Belgae · Bituriges · Boii · Breuni · Cadurci · Cenomani · Cimbri · Cisalpine Boii · Corsi · Eburones · Eravisci · Galatians · Helvetii · Ingauni · Insubres · Nervii · Norici · Osismii · Salassi · Salluvii · Senones · Sequani · Sotiates · Taurisci · Tencteri · Teurisci · Treveri · Tylis · Ubii · Usipetes · Veneti · Veneti (Gauls) · Vindelici
…and 2 more.
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (5)
| Building | Also requires | Building | Also requires | Building | Also requires | Building | Also requires |
|---|---|---|---|---|---|---|---|
| Any settlement | Tier 2 Military Industrial Complex · Gallic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built · Requires resource horses or horses supplied factionwide | Indirect Rule | Tier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwide | Direct Rule | Tier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwide | Homeland | Tier 2 Military Industrial Complex |
| Any settlement | Tier 2 Military Industrial Complex · Gallic area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built |
Areas of recruitment

| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Gallic | 170 |


