RTR: Imperium Surrectum
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Umbrian Light Cavalry

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Umbrian Light Cavalry info cardUmbrian Light Cavalry unit card

Class: missile · Category: cavalry · Men per unit: 30

Stats

Rank in roster
Men per unit30█········· 8%
Attack10██········ 19%
Charge bonus14██████···· 60%
Defence15█········· 8%
· armour2█········· 13%
· defence skill13█········· 13%
· shield0█········· 0%
Morale8██········ 19%
DisciplineNormal
TrainingHighly trained
Recruitment cost1,464 dn██········ 15%
Upkeep per turn589 dn████······ 38%
Turns to recruit2

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack106Charge bonus1420Typethrown · archerymelee · bladeDamagepiercingpiercing
Projectilejavelin—Range60—Ammunition7—PropertiesThrown—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total15—Armour2—Defence skill13—Shield0—

Condition and terrain

Hit points1Mountlight horseGround: scrub / sand / forest / snow0 / 0 / -4 / 0Charge distance40
FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates0Spacing between men: close / loose2 × 4.8 m / 3.6 × 6.72 mDefault ranks5

In battle: Can form Cantabrian circle · Very good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Sarsinates

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)

Areas of recruitment

Where Umbrian Light Cavalry can be recruited

ZoneProvinces
Umbrian3