Trade goods
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 3 / 14 | Terrain | Mountains | Climate | Continental | |
| Water source | River | River trade | Navigable river |
Which recruitment zones and homelands this region counts as (3)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Paelignian, Sabellian, Hispana early | Specialty recruitment | Camillan | Cultural homeland | Italic |
Units raised here
Whoever holds Paelignia-Marsica can raise these 6 units here. A faction with one of them on its own roster raises it that way instead.
Sabellian area of recruitment (4 units)
| Unit | Requires | |
|---|---|---|
| Sabellian Cavalry | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Sabellian Hunters | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Sabellian Slingers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Sabellian Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Paelignian area of recruitment (2 units)

