RTR: Imperium Surrectum
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FactionsWhat its factions believeBonuses for being Eastern HellenisticAgents and forts
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Eastern Hellenistic

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8 factions · 57 settlements at the start

Factions

8 factions are Eastern Hellenistic, holding 57 settlements at the start of the campaign (35.6% of the map). 3 of them are not playable; see factions you cannot play.

What its factions believe

Its factions follow 3 different beliefs: a culture does not decide a faction's religion.

BeliefFactionsWhoBeliefFactionsWhoBeliefFactionsWho
Macedonian6Seleucid Empire, Ptolemaic Kingdom, Cyrene, Ptolemaic Dynasts, Seleucid Dynasts, Seleucid Satraps Greco-Bactrian1Bactria Judaean1Hasmoneans

Bonuses for being Eastern Hellenistic

These bonuses apply in a settlement only when its owner is Eastern Hellenistic.

EffectWhereEffectWhereEffectWhereEffectWhere
Greco-Bactrian belief +1Court of Law (Civic)Judaean belief +1Court of Law (Civic)Greco-Bactrian belief +2Magnificent Court of Law (Civic)Judaean belief +2Magnificent Court of Law (Civic)

And these apply only when the owner is *not* Eastern Hellenistic:

EffectWhereEffectWhereEffectWhereEffectWhere
public order (law) +2 to +3Court of Law (Civic)public order (happiness) +6Great Theatre (Leisure)public order (law) +2 to +3Magnificent Court of Law (Civic)public order (happiness) +2Paradise of Daphne
public order (happiness) +5Theatre (Leisure)

Agents and forts

What it costs a Eastern Hellenistic faction to recruit an agent or put up a fort.

CostCostCostCost
Spy800 dnAssassin1,000 dnDiplomat750 dnMerchant750 dn
Admiral200 dnFort3,000 dnWatchtower1,000 dn