Campanian Cavalry


Class: heavy · Category: cavalry · Men per unit: 30
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 30 | █········· 8% |
| Attack | 11 | ███······· 34% |
| Charge bonus | 22 | ████████·· 77% |
| Defence | 27 | ████······ 35% |
| · armour | 8 | █████····· 47% |
| · defence skill | 19 | ████······ 44% |
| · shield | 0 | █········· 0% |
| Morale | 11 | ████······ 39% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 2,084 dn | █████····· 52% |
| Upkeep per turn | 839 dn | ████████·· 80% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 11 | 11 | Charge bonus | 22 | 29 | Type | thrown · archery | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 60 | — | Ammunition | 7 | — | Properties | Thrown | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 27 | — | Armour | 8 | — | Defence skill | 19 | — | Shield | 0 | — |
Condition and terrain
| Hit points | 1 | Mount | light horse | Ground: scrub / sand / forest / snow | 0 / -1 / -4 / -1 | Charge distance | 40 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 2 | Spacing between men: close / loose | 2.2 × 5.2 m / 3.3 × 7.8 m | Default ranks | 5 |
In battle: Very good stamina
Who can recruit it
A core roster unit for 2 factions, each able to raise it anywhere they hold the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)
| Building | Also requires | Building | Also requires | Building | Also requires | Building | Also requires |
|---|---|---|---|---|---|---|---|
| Indirect Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Direct Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Homeland | Garrison Building or Tier 1 Military Industrial Complex | Any settlement | Garrison Building or Tier 1 Military Industrial Complex · Campanian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Areas of recruitment
| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Campanian | 0 |
