
Class: missile · Category: cavalry · Men per unit: 32
Description
Cantabrian cavalry are javelin-armed mounted skirmishers who can strike quickly and be gone in the time it takes a more ponderous enemy to react. They do not wear armour, but do carry shields and swords so that they can fight in hand-to-hand combat should the need arise. They are, however, best used to dash in and harass a mass of enemies, such as heavy infantry who cannot hope to catch them. They are not ideally suited to fighting other skirmishers - many of their javelins will be wasted against targets who can dodge, after all - but they can be very useful in harrying fleeing enemies and driving them from the field.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 32 | ██········ 23% |
| Attack | 10 | ██········ 19% |
| Charge bonus | 15 | ██████···· 64% |
| Defence | 16 | █········· 10% |
| · armour | 2 | █········· 13% |
| · defence skill | 12 | █········· 9% |
| · shield | 2 | ███······· 25% |
| Morale | 8 | ██········ 19% |
| Discipline | Normal | |
| Training | Trained | |
| Recruitment cost | 1,327 dn | █········· 11% |
| Upkeep per turn | 534 dn | ███······· 25% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 10 | 7 | Charge bonus | 15 | 15 | Type | thrown · archery | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 60 | — | Ammunition | 7 | — | Properties | Thrown | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 16 | — | Armour | 2 | — | Defence skill | 12 | — | Shield | 2 | — |
Condition and terrain
| Hit points | 1 | Mount | light horse | Ground: scrub / sand / forest / snow | 0 / 0 / -3 / 0 | Charge distance | 40 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 0 | Spacing between men: close / loose | 2.2 × 5.2 m / 3.96 × 7.28 m | Default ranks | 5 |
In battle: Can form Cantabrian circle · Very good stamina
Who can recruit it
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)
| Building | Also requires | Building | Also requires | Building | Also requires | Building | Also requires |
|---|---|---|---|---|---|---|---|
| Any settlement | Garrison Building or Tier 1 Military Industrial Complex · Cantabrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | Indirect Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Direct Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Homeland | Garrison Building or Tier 1 Military Industrial Complex |
Areas of recruitment
| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Cantabrian | 0 |
