Allobrogian Infantry


Class: spearmen · Category: infantry · Men per unit: 40
Description
In 107 BC, influenced by reports of gold and plunder available in southern Gaul and in Rome, the Helvetii had crossed the Jura Mountains and defeated a Roman army under L. Cassius Longinus near Agendicum. Five years later they joined the Cimbri and their allies in an attempted invasion of Italy but were repulsed by Marius. In 58 BC, under the pressure of mounting Germanic invasions, all the Helvetii, numbering almost 370,000, began a mass migration to what is now southern France. Caesar received ambassadors from the Helvetii who informed him that they simply intended to march through his territory en route to central Gaul. Recollecting the earlier embarrassing death and defeat of Lucius Cassius by the Helvetii, and doubting that they would actually march through the territory without harm to the area, Caesar began preparing for war.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 14 | ███████··· 65% |
| Charge bonus | 24 | ████████·· 81% |
| Defence | 48 | █████████· 93% |
| · armour | 13 | ████████·· 75% |
| · defence skill | 30 | █████████· 93% |
| · shield | 5 | ██████···· 57% |
| Morale | 13 | ███████··· 70% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 2,271 dn | ██████···· 59% |
| Upkeep per turn | 790 dn | ████████·· 77% |
| Turns to recruit | 4 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 14 | — | Charge bonus | 24 | — | Type | melee · blade | — | Damage | piercing | — |
| Properties | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 48 | — | Armour | 13 | — | Defence skill | 30 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | -2 / -1 / -4 / -1 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — | Extra fatigue in hot climates | 3 | Collision mass per man (1.0 is normal) | 1.25 | Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can hide in long grass · Can sap · Very good stamina
Who can recruit it
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)
| Building | Also requires | Building | Also requires | Building | Also requires | Building | Also requires |
|---|---|---|---|---|---|---|---|
| Any settlement | Tier 3 Military Industrial Complex · Allobrogian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony | Homeland | Tier 2 Military Industrial Complex | Any settlement | Tier 2 Military Industrial Complex · Allobrogian area of recruitment · Dependency only · Tier 1 Colony not built |
Areas of recruitment
| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Allobrogian | 0 |
