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Hyrkanian Horsemen

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Hyrkanian Horsemen info cardHyrkanian Horsemen unit card

Class: missile · Category: cavalry · Men per unit: 32

Description

From the hills and valleys of Hyrkania ride these tough light cavalry, ideally suited for ambush, pursuit and harassing attacks. Their large shield gives them better protection in close combat than horse archers, and their natural ferocity makes them a dangerous foe indeed. However, their wild nature also makes them impetuous and somewhat difficult to control, unlike their more civilised Parthian cousins.

Stats

Rank in roster
Men per unit32██········ 23%
Attack10██········ 19%
Charge bonus16███████··· 69%
Defence17█········· 13%
· armour1█········· 0%
· defence skill12█········· 9%
· shield4█████····· 48%
Morale8██········ 19%
DisciplineNormal
TrainingTrained
Recruitment cost1,371 dn█········· 12%
Upkeep per turn552 dn███······· 29%
Turns to recruit2

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack107Charge bonus1622Typethrown · archerymelee · bladeDamagepiercingpiercing
Projectilejavelin—Range60—Ammunition7—PropertiesThrown—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total17—Armour1—Defence skill12—Shield4—

Condition and terrain

Hit points1Mountlight horseGround: scrub / sand / forest / snow0 / 0 / -4 / 0Charge distance40
FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates-2Spacing between men: close / loose2.2 × 5.2 m / 3.96 × 7.28 mDefault ranks5

In battle: Can form Cantabrian circle · Good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Parni

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)

Areas of recruitment

ZoneProvinces
Hyrkanian0