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Numidian Royal Cavalry

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Numidian Royal Cavalry info cardNumidian Royal Cavalry unit card

Class: heavy · Category: cavalry · Men per unit: 32

Description

Numidia's royal horsemen were flexible and hardy cavalry, lightly armed, able to skirmish in the traditional manner of Numidian Cavalry with javelins, yet also capable of engaging in melee with their shield and spear.

Stats

Rank in roster
Men per unit32██········ 23%
Attack13██████···· 57%
Charge bonus36██████████ 97%
Defence36██████···· 61%
· armour10█████····· 54%
· defence skill22██████···· 61%
· shield4█████····· 48%
Morale14████████·· 79%
DisciplineNormal
TrainingHighly trained
Recruitment cost2,871 dn████████·· 81%
Upkeep per turn1,156 dn██████████ 95%
Turns to recruit4

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack1313Charge bonus3629Typemelee · blademelee · bladeDamagepiercingpiercing

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total36—Armour10—Defence skill22—Shield4—

Condition and terrain

Hit points1Mountlight horseGround: scrub / sand / forest / snow-1 / -1 / -6 / -1Charge distance40
FormationsSquare · Wedge
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates0Spacing between men: close / loose2 × 4.8 m / 3 × 7.2 mDefault ranks5

In battle: Very good stamina · Powerful charge

Who can recruit it

A core roster unit for 7 factions, each able to raise it anywhere they hold the right building:

Garamantes · Libyans · Masaesyli · Massylii · Mauri · Musulamii · Nasamones

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)
BuildingAlso requiresBuildingAlso requiresBuildingAlso requiresBuildingAlso requires
Any settlementTier 3 Military Industrial Complex · Numidian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built · Requires resource horses or horses supplied factionwideDirect RuleTier 3 Military Industrial Complex · Tier 2 Colony · Requires resource horses or horses supplied factionwideHomelandTier 2 Military Industrial ComplexAny settlementTier 2 Military Industrial Complex · Numidian area of recruitment · Dependency only · Tier 1 Colony not built

Areas of recruitment

ZoneProvinces
Numidian0