RTR: Imperium Surrectum
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Oscan Javelinmen

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Oscan Javelinmen info cardOscan Javelinmen unit card

Class: missile · Category: infantry · Men per unit: 40

Stats

Rank in roster
Men per unit40███······· 30%
Attack10██········ 19%
Charge bonus1█········· 4%
Defence17█········· 13%
· armour1█········· 0%
· defence skill14██········ 18%
· shield2███······· 25%
Morale4█········· 0%
DisciplineLow
TrainingUntrained
Recruitment cost747 dn█········· 1%
Upkeep per turn273 dn█········· 7%
Turns to recruit2

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack104Charge bonus11Typethrown · archerymelee · bladeDamagepiercingpiercing
Projectilejavelin—Range60—Ammunition7—PropertiesThrown—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total17—Armour1—Defence skill14—Shield2—

Condition and terrain

Hit points1Modifier against mountshorse +1 · chariot +1 · camel +1Ground: scrub / sand / forest / snow8 / 0 / 8 / 0Charge distance30
FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates0Collision mass per man (1.0 is normal)0.82Spacing between men: close / loose1.1 × 2.6 m / 1.98 × 4.68 m
Default ranks5

In battle: Very good stamina

Who can recruit it

A core roster unit for 3 factions, each able to raise it anywhere they hold the right building:

Bruttians · Lucanians · Samnites

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)

Areas of recruitment

ZoneProvinces
Oscan0