RTR: Imperium Surrectum
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Samnite Axemen

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Samnite Axemen info cardSamnite Axemen unit card

Class: light · Category: infantry · Men per unit: 40

Stats

Rank in roster
Men per unit40███······· 30%
Attack16████████·· 80%
Charge bonus11████······ 38%
Defence33█████····· 52%
· armour6████······ 38%
· defence skill23███████··· 65%
· shield4█████····· 48%
Morale12██████···· 57%
DisciplineImpetuous (may charge without orders)
TrainingHighly trained
Recruitment cost1,679 dn███······· 31%
Upkeep per turn615 dn█████····· 46%
Turns to recruit2

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack1610Charge bonus1120Typethrown · blademelee · bladeDamagepiercingslashing
Projectilejavelin—Range50—Ammunition2—PropertiesUsed just before charging into combatArmour-piercing (counts only half the target's armour)

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total33—Armour6—Defence skill23—Shield4—

Condition and terrain

Hit points1Ground: scrub / sand / forest / snow0 / -1 / 0 / -1Charge distance30FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates1Collision mass per man (1.0 is normal)1.02Spacing between men: close / loose1 × 1.2 m / 2 × 2.4 m
Default ranks5

In battle: Can sap · Very good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Samnites

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (3)

Areas of recruitment

ZoneProvinces
Samnite0