Belgic Infantry


Class: spearmen · Category: infantry · Men per unit: 40
Description
The tribes in northern Gaul, like the Arverni in the south of Gaul, are a nation of spears it seems, as every tribe produces men trained to use the spear in some fashion. The Belgic heavy spearman is one such body of warriors with the bonus of being heavily armoured and of a higher calibre than the common spearman. When defending against cavalry, these spearmen brace for the charge, striking without mercy, forcing heavily armoured riders to bring their mounts out of the midst of such turmoil or die. Even the veteran troops of other nations would be hard pressed to overcome them without a struggle. In the normal Celtic formations, its often best to keep these spearmen in reserve, in case any holes open up in their battle line that need brave warriors to plug. If cavalry is present, the spearmen are perfect for marching at both ends of the formation, keeping an eye on any enemy warriors that might try to get around behind their position. Unlike the spearmen of other Celtic nations, these wear leather armour instead of chainmail. This is due to the expensive and rare nature of chainmail in the more remote areas the Belgae call home.
Having a band of these spearmen within Belgae army forces is a must. For an enemy cavalry commander, they might even present the most fearsome Celtic force that can be sent against you. Against foot troops, they are still formidable opponents with their skill with the spear. Though the heavy swordsmen can do much of the same things that the spearman can do offensively, only the heavy spearman can do lethal amounts of damage to all grades of cavalry in a very short period of time while usually avoiding overwhelming injury to its own spear group. Only the elite cavalry forces would cause a potential mounted problem for these warriors.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 11 | ███······· 34% |
| Charge bonus | 14 | ██████···· 60% |
| Defence | 38 | ███████··· 68% |
| · armour | 8 | █████····· 47% |
| · defence skill | 26 | ████████·· 78% |
| · shield | 4 | █████····· 48% |
| Morale | 10 | ███······· 29% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 1,597 dn | ██········ 24% |
| Upkeep per turn | 555 dn | ███······· 30% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 11 | — | Charge bonus | 14 | — | Type | melee · blade | — | Damage | piercing | — |
| Properties | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 38 | — | Armour | 8 | — | Defence skill | 26 | — | Shield | 4 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | -2 / -1 / -4 / -1 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — | Extra fatigue in hot climates | 1 | Collision mass per man (1.0 is normal) | 1.05 | Spacing between men: close / loose | 1.1 × 1.3 m / 2.2 × 2.6 m |
| Default ranks | 5 |
In battle: Can hide in long grass · Can sap · Very good stamina
Who can recruit it
A core roster unit for 4 factions, each able to raise it anywhere they hold the right building:
Belgae · Eburones · Nervii · Treveri
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)
| Building | Also requires | Building | Also requires | Building | Also requires | Building | Also requires |
|---|---|---|---|---|---|---|---|
| Any settlement | Garrison Building or Tier 1 Military Industrial Complex · Belgic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | Indirect Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Direct Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Homeland | Garrison Building or Tier 1 Military Industrial Complex |
Areas of recruitment

| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Belgic | 4 |
