RTR: Imperium Surrectum
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Campanian Heavy Cavalry

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Campanian Heavy Cavalry info cardCampanian Heavy Cavalry unit card

Class: heavy · Category: cavalry · Men per unit: 30

Stats

Rank in roster
Men per unit30█········· 8%
Attack13██████···· 57%
Charge bonus29█████████· 88%
Defence35██████···· 57%
· armour13████████·· 75%
· defence skill18████······ 38%
· shield4█████····· 48%
Morale12██████···· 57%
DisciplineNormal
TrainingTrained
Recruitment cost2,559 dn███████··· 72%
Upkeep per turn1,030 dn█████████· 90%
Turns to recruit4

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack1312Charge bonus2925Typemelee · blademelee · bladeDamagepiercingpiercing

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total35—Armour13—Defence skill18—Shield4—

Condition and terrain

Hit points1Mountheavy horseGround: scrub / sand / forest / snow-4 / -1 / -8 / -1Charge distance40
FormationsSquare · Wedge
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates4Spacing between men: close / loose2 × 4.8 m / 3 × 7.2 mDefault ranks5

In battle: Good stamina

Who can recruit it

A core roster unit for 2 factions, each able to raise it anywhere they hold the right building:

Capua · Mamertines

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (3)
BuildingAlso requiresBuildingAlso requiresBuildingAlso requires
Direct RuleTier 3 Military Industrial Complex · Tier 2 Colony · Requires resource horses or horses supplied factionwideHomelandTier 2 Military Industrial ComplexAny settlementTier 2 Military Industrial Complex · Requires resource horses or horses supplied factionwide · Campanian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built

Areas of recruitment

Where Campanian Heavy Cavalry can be recruited

ZoneProvinces
Campanian2