Starting settlements
Mamertines begins with 1 settlement and 4,700 manpower.
What is already built in each settlement
Messana, in Mamertina: Governor's Villa, Wooden Palisade, Region Information Scroll, Roads, Local Barter, Trade Port, Grape Orchards (Rural), Slope Pasturing (Husbandry), Cisterns (Sanitation)
Starting diplomacy
Mamertines begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Starting characters
| Name | Role | Age | Name | Role | Age | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Kios | General | 46 | Seppiis | General | 20 |
Reforms
Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.


