Dacian Skirmisher Cavalry


Class: missile · Category: cavalry · Men per unit: 30
Description
The Getai Light Cavalry relied upon ambush and hit-and-run tactics, and served as foragers and scouts. Carrying a bundle of javelins into battle, these cavalrymen relied upon a small axe when forced to engage in close fighting. These men are only protected by a simple shield, but being fast moving on sturdy horses, they were expert at attacking enemy skirmishers.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 30 | █········· 8% |
| Attack | 10 | ██········ 19% |
| Charge bonus | 20 | ███████··· 74% |
| Defence | 21 | ██········ 21% |
| · armour | 4 | ███······· 33% |
| · defence skill | 13 | █········· 13% |
| · shield | 4 | █████····· 48% |
| Morale | 10 | ███······· 29% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 1,614 dn | ███······· 25% |
| Upkeep per turn | 617 dn | █████····· 47% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 10 | 8 | Charge bonus | 20 | 26 | Type | thrown · archery | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 60 | — | Ammunition | 7 | — | Properties | Thrown | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 21 | — | Armour | 4 | — | Defence skill | 13 | — | Shield | 4 | — |
Condition and terrain
| Hit points | 1 | Mount | medium horse | Ground: scrub / sand / forest / snow | -1 / 0 / -5 / 0 | Charge distance | 40 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 1 | Spacing between men: close / loose | 2.2 × 5.2 m / 3.96 × 7.28 m | Default ranks | 5 |
In battle: Can form Cantabrian circle · Good stamina
Who can recruit it
A core roster unit for 5 factions, each able to raise it anywhere they hold the right building:
Buri · Costoboci · Crobyzi · Getae · Tyragetae
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)
| Building | Also requires | Building | Also requires | Building | Also requires | Building | Also requires |
|---|---|---|---|---|---|---|---|
| Any settlement | Garrison Building or Tier 1 Military Industrial Complex · Getic area of recruitment · not Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | Indirect Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Direct Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Homeland | Garrison Building or Tier 1 Military Industrial Complex |
Areas of recruitment

| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Getic | 9 |
