Massaliote Thorakitai


Class: heavy · Category: infantry · Men per unit: 40
Reforms: Unlocked by Military innovations have arrived!, Massalia Thorakitai Reform
Description
Having drawn inspiration from the foreign lands their city was built in, the Massaliote Thorakitai look similar to the Gallic warriors they are constantly facing in battle. As a heavy infantry unit that is both strong and flexible, it can either hold firm against numerous waves of warriors or attack the flanks of the enemy lines. Apart from their mail and thureos shield, the Thorakitai still retain iconic elements of a Hoplite: wearing a Chalcidian type helmet, a dory (a 2-3m/ 6-9 ft spear) in their hand and a xiphos on their hip, they are ready to strike at any foe who gets too close.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 16 | ████████·· 80% |
| Charge bonus | 12 | ████······ 42% |
| Defence | 45 | █████████· 87% |
| · armour | 14 | ████████·· 78% |
| · defence skill | 26 | ████████·· 78% |
| · shield | 5 | ██████···· 57% |
| Morale | 12 | ██████···· 57% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 2,116 dn | █████····· 54% |
| Upkeep per turn | 774 dn | ████████·· 75% |
| Turns to recruit | 3 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 16 | 11 | Charge bonus | 12 | 14 | Type | thrown · blade | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 50 | — | Ammunition | 2 | — | Properties | Used just before charging into combat | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 45 | — | Armour | 14 | — | Defence skill | 26 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 0 / -2 / 0 / -2 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 4 | Collision mass per man (1.0 is normal) | 1.34 | Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Very good stamina
Who can recruit it
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (5)
| Building | Also requires | Building | Also requires | Building | Also requires | Building | Also requires |
|---|---|---|---|---|---|---|---|
| Any settlement | Tier 2 Military Industrial Complex · Military innovations have arrived! · Massaliote area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | Indirect Rule | Tier 2 Military Industrial Complex · Massalia Thorakitai Reform · Tier 1 Colony | Direct Rule | Tier 2 Military Industrial Complex · Massalia Thorakitai Reform · Tier 1 Colony | Homeland | Tier 2 Military Industrial Complex · Massalia Thorakitai Reform |
| Any settlement | Tier 2 Military Industrial Complex · Military innovations have arrived! · Massaliote area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built |
Areas of recruitment

| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Massaliote | 1 |
