Mercenary Getic Archers


Mercenary. Hired from a regional pool, not recruited from a building.
Class: missile · Category: infantry · Men per unit: 40
Description
The Getai were famed for their archery skills in the ancient world, as the bow was one of their most important and powerful weapons. The Geto-Dacian archers, either on foot or horseback, used composite bows to shoot waves of arrows from a distance, thinning the enemy lines before a charge. As if the power of the composite bow wasn't enough, the arrow tips were dipped in viper venom thus making them even a more deadly opponent. However, the archers should not be used without serious consideration in melee combat as they lack armour and carry only a knife or short sword for hand-to-hand combat.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 10 | ██········ 19% |
| Charge bonus | 2 | █········· 11% |
| Defence | 15 | █········· 8% |
| · armour | 3 | ██········ 21% |
| · defence skill | 12 | █········· 9% |
| · shield | 0 | █········· 0% |
| Morale | 6 | █········· 6% |
| Discipline | Low | |
| Training | Untrained | |
| Upkeep per turn | 497 dn | ██········ 20% |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 10 | 3 | Charge bonus | 2 | 3 | Type | missile · archery | melee · blade | Damage | piercing | slashing |
| Projectile | arrow | — | Range | 170 | — | Ammunition | 30 | — | Properties | — | Armour-piercing (counts only half the target's armour) |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 15 | — | Armour | 3 | — | Defence skill | 12 | — | Shield | 0 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 0 / 0 / 0 / 0 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 0 | Collision mass per man (1.0 is normal) | 0.83 | Spacing between men: close / loose | 1.2 × 2.8 m / 2.16 × 5.04 m |
| Default ranks | 5 |
In battle: Can hide in long grass · Very good stamina
Where to hire it
Mercenaries are hired from a regional pool, not recruited from a building. This unit is offered by 3 pools covering 18 regions, at 3,413 dn to hire and 0 experience.
Mercenary pools: Dacia · Eastern Balkans · Getic Coast

At least one of those pools sells to any faction that has an army in range, with no faction restriction.
The 18 regions where this unit appears in a mercenary pool
Albocensia · Ambronia · Anartia · Ansamenia · Buridavensia · Carpiania · Ceiagisia · Coisstobocia · Getaia · Krobyzia · Moesia · Napocaea · Sargetiaea · Teuriscia · Triballia · Tylisia · Tyragetia · Tyrasia
