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Triarii (Polybian)

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Triarii (Polybian) info cardTriarii (Polybian) unit card

Class: spearmen · Category: infantry · Men per unit: 40

Reforms: Unlocked by Polybian Reform · Older units become this one with Polybian Reform · No longer recruitable after The Late Republican Reforms · Becomes a newer unit with A New Man: Gaius Marius (switched off), The Late Republican Reforms

Description

The Triarii were the oldest and most experienced soldiers, who along with the Velites, Hastati and Principes, made up the full infantry complement in a pre-Marian Republican legion. They were armed similarly to the Principes although, rather than a gladius, their weapon of choice was commonly a hasta, a long spear. Other than this, they carried all the accoutrements of a typical Roman foot soldier: greaves, the gladius and scutum. However, the Triarii did away with the pila, as they weren't practical in addition to being armed with the hasta.

Stats

Rank in roster
Men per unit40███······· 30%
Attack16████████·· 80%
Charge bonus20███████··· 74%
Defence53██████████ 99%
· armour14████████·· 78%
· defence skill34██████████ 98%
· shield5██████···· 57%
Morale15█████████· 91%
DisciplineNormal
TrainingHighly trained
Recruitment cost2,128 dn██████···· 55%
Upkeep per turn779 dn████████·· 75%
Turns to recruit4

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack16—Charge bonus20—Typemelee · blade—Damagepiercing—
PropertiesLight spear (braced against cavalry charges from the front) · +8 attack against cavalry—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total53—Armour14—Defence skill34—Shield5—

Condition and terrain

Hit points1Ground: scrub / sand / forest / snow-1 / -2 / -4 / -2Charge distance30FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / —Extra fatigue in hot climates4Collision mass per man (1.0 is normal)1.36Spacing between men: close / loose1 × 1.2 m / 2 × 2.4 m
Default ranks5

In battle: Can sap · Good stamina

Who can recruit it

A core roster unit for 4 factions, each able to raise it anywhere they hold the right building:

Roman Rebels · Roman Rebels · Roman Senate · Rome

Exactly what a settlement must have, route by route (2)