Trade goods
| Trade good | Amount | Trade good | Amount | Trade good | Amount | Trade good | Amount | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Perfumes & Medicinal Herbs | 2 | Fish | 1 | Grain | 1 | Iron | 1 | ||||
| Lead | 1 |
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 6 / 14 | Terrain | Forest | Climate | Mediterranean | |
| Water source | River | Port | No natural harbour | Mine deposits | Iron (quantity 1), Lead (quantity 1) |
Units raised here
Whoever holds Amardokaia-Anariakaia can raise these 5 units here. A faction with one of them on its own roster raises it that way instead.
Asian area of recruitment (3 units)
| Unit | Requires | |
|---|---|---|
| Asian Light Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Asian Skirmishers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Asian Slingers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Hyrkanian area of recruitment (2 units)

