Trade goods
| Trade good | Amount | Trade good | Amount | Trade good | Amount | Trade good | Amount | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Dyes | 3 | Sheep | 3 | Perfumes & Medicinal Herbs | 2 | Gold | 1 | ||||
| Grain | 1 | Silk | 1 |
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 8 / 14 | Terrain | River valley | Climate | Mediterranean | |
| Water source | River | River trade | Navigable river | Mine deposits | Gold (quantity 1) |
Which recruitment zones and homelands this region counts as (1)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Lydian, Greek, Ferrata early |
Units raised here
Whoever holds Lydia can raise these 8 units here. A faction with one of them on its own roster raises it that way instead.
Greek area of recruitment (6 units)
Lydian area of recruitment (2 units)
| Unit | Requires | |
|---|---|---|
| Lydian Akontistai | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Lydian Hippakontistai | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |

