Trade goods
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 3 / 14 | Terrain | Mountains | Climate | Cold semi arid | |
| Water source | River | Mine deposits | Silver (quantity 1) |
Units raised here
Whoever holds Tapyria-Kyrtia can raise these 7 units here. A faction with one of them on its own roster raises it that way instead.
Persian area of recruitment (4 units)
Hyrkanian area of recruitment (2 units)
Asian area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Asian Slingers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |

