Trade goods
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 3 / 14 | Terrain | Hills | Climate | Mediterranean | |
| Water source | River | Port | No natural harbour |
Which recruitment zones and homelands this region counts as (1)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Arcadian, Greek, Ferrata early |
Units raised here
Whoever holds Triphylia can raise these 9 units here. A faction with one of them on its own roster raises it that way instead.
Greek area of recruitment (8 units)
Arcadian area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Arcadian Peltasts | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |

