Trade goods
| Trade good | Amount | Trade good | Amount | Trade good | Amount | Trade good | Amount | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Sulphur | 4 | Fish | 2 | Dyes | 1 | Iron | 1 | ||||
| Perfumes & Medicinal Herbs | 1 |
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 4 / 14 | Terrain | Mountains | Climate | Mediterranean | |
| Water source | Springs | Port | Natural harbour up to Shipwright | Mine deposits | Iron (quantity 1) |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Greek, Gemina early | Specialty recruitment | Euzonoi |
Units raised here
Whoever holds Tyndaritis can raise these 9 units here. A faction with one of them on its own roster raises it that way instead.
Greek area of recruitment (8 units)
Euzonoi area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Euzonoi | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |

