Mercenary Greek Peltasts


Mercenary. Hired from a regional pool, not recruited from a building.
Class: missile · Category: infantry · Men per unit: 40
Description
The Greek Peltasts are an all-round skirmisher unit. Most of them are unarmoured, except for a rare Linothorax; their main form of protection being Konos or Pilos helmets, while a few wear Chalcidian helmets or simple Petasos hats. Peltasts were named after their typical round or crescent-shaped light (wicker) shield: the "pelte". Their principal weapon is the javelin. They are armed with a bundle of these, which are thrown with great force and accuracy, aided by a javelin thong. The thong was fixed onto the javelin with a temporary hitch knot, and formed a loop which was hooked around the index finger; it fell off the javelin when it was thrown, and was retained in the hand. The peltasts are also equipped with spears, as secondary weapons, for use in close combat. Historically, some would carry swords instead, but RTW:R's limitations do not allow this.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 11 | ███······· 34% |
| Charge bonus | 2 | █········· 11% |
| Defence | 23 | ███······· 25% |
| · armour | 3 | ██········ 21% |
| · defence skill | 17 | ████······ 35% |
| · shield | 3 | ████······ 37% |
| Morale | 6 | █········· 6% |
| Discipline | Low | |
| Training | Untrained | |
| Upkeep per turn | 386 dn | █········· 14% |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 11 | 5 | Charge bonus | 2 | 2 | Type | thrown · archery | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 60 | — | Ammunition | 7 | — | Properties | Thrown | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 23 | — | Armour | 3 | — | Defence skill | 17 | — | Shield | 3 | — |
Condition and terrain
| Hit points | 1 | Modifier against mounts | horse +1 · chariot +1 · camel +1 | Ground: scrub / sand / forest / snow | 8 / 0 / 8 / 0 | Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 0 | Collision mass per man (1.0 is normal) | 0.88 | Spacing between men: close / loose | 1.1 × 2.6 m / 1.98 × 4.68 m |
| Default ranks | 5 |
In battle: Very good stamina
Where to hire it
Mercenaries are hired from a regional pool, not recruited from a building. This unit is offered by 6 pools covering 187 regions, at 2,811 dn to hire and 0 experience.
Mercenary pools: Aegean · Bithynia · Euxine Coast · Paphlagonia Main · Pontos · South Illyria

At least one of those pools sells to any faction that has an army in range, with no faction restriction.
The 187 regions where this unit appears in a mercenary pool
Achaia · Achaia Phthiotis · Acheloos · Adramyttenos Kolpos · Aigyssia · Aitolia · Akarnania · Akrokeraunia · Akte · Amastris · Ambrakikos Kolpos · Amphaxitis · Amphilochia · Anatolike Achaia · Anatolike Kyklades · Ano Chaonia · Ano Troias · Antheia · Apteraia · Ardiaia · Argolis · Arinna · Arkadia · Arktonnesos · Athamania · Atintania · Attike · Basilike Dassaretia · Bisaltia-Krestonia · Bithynia · Boiotia · Boreia Labeataia · Bosporos · Bottiaia · Brasiai · Briantike-Korpilike · Byllionia-Amantia · Chalkedonia · Chalkidike · Chaonia
…and 147 more.
