RTR: Imperium Surrectum
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FactionsWhat its factions believeBuildings Brittonic factions cannot buildAgents and forts
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Brittonic

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10 factions · 1 settlements at the start

Factions

10 factions are Brittonic, holding 1 settlements at the start of the campaign (0.6% of the map).

FactionProvinces at the startDefault beliefFactionProvinces at the startDefault belief
Trinovantes1 Celtic Brigantes— Celtic
Caledonii— Celtic Cantiaci— Celtic
Catuvellauni— Celtic Dumnonii— Celtic
Durotriges— Celtic Iverni— Celtic
Ordovices— Celtic Silures— Celtic

What its factions believe

All 10 of its factions follow the same belief.

BeliefFactionsWho
Celtic10Trinovantes, Brigantes, Caledonii, Cantiaci, Catuvellauni, Dumnonii, Durotriges, Iverni, Ordovices, Silures

Buildings Brittonic factions cannot build

Aqueduct (Sanitation), Healing Sanctuary (Healing), Paved Roads, Public Baths (Sanitation), Sewers (Sanitation).

Agents and forts

What it costs a Brittonic faction to recruit an agent or put up a fort.

CostCostCostCost
Spy800 dnAssassin1,000 dnDiplomat750 dnMerchant750 dn
Admiral200 dnFort3,000 dnWatchtower1,000 dn