RTR: Imperium Surrectum
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FactionsWhat its factions believeBuildings Brittonic factions cannot buildAgents and forts
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Brittonic

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10 factions · 5 settlements at the start

Factions

10 factions are Brittonic, holding 5 settlements at the start of the campaign (0.8% of the map).

FactionProvinces at the startDefault beliefFactionProvinces at the startDefault belief
Brigantes1 Celtic Caledonii1 Celtic
Cantiaci1 Celtic Iverni1 Celtic
Silures1 Celtic Catuvellauni— Celtic
Dumnonii— Celtic Durotriges— Celtic
Ordovices— Celtic Trinovantes— Celtic

What its factions believe

All 10 of its factions follow the same belief.

BeliefFactionsWho
Celtic10Brigantes, Caledonii, Cantiaci, Iverni, Silures, Catuvellauni, Dumnonii, Durotriges, Ordovices, Trinovantes

Buildings Brittonic factions cannot build

Aqueduct (Sanitation), Healing Sanctuary (Healing), Paved Roads, Public Baths (Sanitation), Sewers (Sanitation).

Agents and forts

What it costs a Brittonic faction to recruit an agent or put up a fort.

CostCostCostCost
Spy800 dnAssassin1,000 dnDiplomat750 dnMerchant750 dn
Admiral200 dnFort3,000 dnWatchtower1,000 dn