RTR: Imperium Surrectum
edit new page
DescriptionStatsWho can recruit it
RIS wiki › RIS Classic › units

Asian Light Spearmen

← all units · wiki index

Asian Light Spearmen info cardAsian Light Spearmen unit card

Class: spearmen · Category: infantry · Men per unit: 60

Description

The people of Western Asia are diverse, numerous, and fierce, and have a long tradition in warfare. These men's homes have been ruled by Assyrians, Babylonians, Urartians, Medians, Persians, Macedonians, and now the splinter kingdoms that traipse on these lands make use of these men as an important part of their fighting forces, appearing frequently in the armies of the Parthians, Pontians and Armenians. With good encouragement and support, their spears and shields are all these troops need to hold off infantry and provide time for cavalry to outflank the enemy. That is where these men's strengths lie: either in providing a flexible light infantry force to help protect the vulnerable flanks of heavier troops, or in holding a foe in place so they can be outflanked at some point with chariots, horse archers, cavalry or even elephants.

Stats

Rank in roster
Men per unit60█████████· 87%
Attack5█········· 0%
Charge bonus3██········ 16%
Defence26███······· 32%
· armour1█········· 0%
· defence skill22██████···· 61%
· shield3████······ 37%
Morale7█········· 10%
DisciplineImpetuous (may charge without orders)
TrainingUntrained
Recruitment cost1,480 dn██········ 15%
Upkeep per turn542 dn███······· 26%
Turns to recruit2

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack5—Charge bonus3—Typemelee · blade—Damagepiercing—
PropertiesLight spear (braced against cavalry charges from the front) · +8 attack against cavalry—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total26—Armour1—Defence skill22—Shield3—

Condition and terrain

Hit points1Ground: scrub / sand / forest / snow-2 / 0 / -4 / 0Charge distance30FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / —Extra fatigue in hot climates-2Collision mass per man (1.0 is normal)0.83Spacing between men: close / loose1 × 1.2 m / 2 × 2.4 m
Default ranks5

In battle: Can hide in long grass · Good stamina

Who can recruit it

A core roster unit for 18 factions, each able to raise it anywhere they hold the right building:

Albanians · Aradus · Armenia · Armenia Minor · Atropatene · Characene · Colchians · Commagene · Hasmoneans · Heniochi · Iberians · Mossynoeci · Osrhoene · Parni · Persis · Sidon · Sophene · Tyre

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)

Areas of recruitment

ZoneProvinces
Asian0