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Aeduan Cavalry

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Aeduan Cavalry info cardAeduan Cavalry unit card

Class: heavy · Category: cavalry · Men per unit: 30

Description

The Veneti, whose name means 'noble' or 'shining', can be traced back to legendary and mythological beginnings. The Greeks claim that they originated in Asia Minor and that after the Trojan War, Antenor, a counsellor of King Priam, led them to present day Patavium. Their legends accounted for the presence and cult of Diomedes, who became a well-known Adriatic hero and was identified as the founder of Adria. The reputation of the Veneti as horse breeders coincides with the sacrifices of white horses at the mouth of the Timavo River in Diomedes' honour. A stele from Padua (Verona, Museo Lapidario Maffeiano inv. 28741) depicts a two-horse chariot driven by a man who holds the title of Ekupetaris, possibly corresponding to the Greek Hipparchos. This shows that cavalry was as important in Venetic society as in that of its Celtic neighbours to the West. In their territory was also found a helmet, dated to 100 BC, which bears a Germanic name in Venetic letters (Harl 2011, pp. 122-123). The finding suggests that the Veneti might have hired some either of the passing or later the defeated Cimbri and Teutones as mercenaries and that they should be seen as a complex military power.

Stats

Rank in roster
Men per unit30█········· 8%
Attack12█████····· 48%
Charge bonus29█████████· 88%
Defence44█████████· 85%
· armour15████████·· 82%
· defence skill26████████·· 78%
· shield3████······ 37%
Morale14████████·· 79%
DisciplineNormal
TrainingTrained
Recruitment cost3,039 dn█████████· 85%
Upkeep per turn1,162 dn██████████ 95%
Turns to recruit4

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack1212Charge bonus2935Typethrown · archerymelee · bladeDamagepiercingpiercing
Projectilejavelin—Range60—Ammunition7—PropertiesUsed just before charging into combat · thrown—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total44—Armour15—Defence skill26—Shield3—

Condition and terrain

Hit points1Mountmedium horseGround: scrub / sand / forest / snow-2 / -1 / -8 / -1Charge distance40
FormationsSquare · Wedge
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates5Spacing between men: close / loose2 × 4.8 m / 3 × 7.2 mDefault ranks5

In battle: Very good stamina · Powerful charge

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Aedui

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)
BuildingAlso requiresBuildingAlso requiresBuildingAlso requiresBuildingAlso requires
Any settlementTier 3 Military Industrial Complex · Aeduian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built · Requires resource horses or horses supplied factionwideDirect RuleTier 3 Military Industrial Complex · Tier 2 Colony · Requires resource horses or horses supplied factionwideHomelandTier 2 Military Industrial ComplexAny settlementTier 2 Military Industrial Complex · Aeduian area of recruitment · Dependency only · Tier 1 Colony not built

Areas of recruitment

ZoneProvinces
Aeduian0