Starting settlements
Iberians begins with 1 settlement and 4,100 manpower.
| Settlement | Region | Size | Manpower | Already built | |||||
|---|---|---|---|---|---|---|---|---|---|
| Harmozike-Seusamora (capital) | Iberia | large town | 4,100 | 10 buildings |
What is already built in each settlement
Harmozike-Seusamora, in Iberia: Small Treasury, Governor's Villa, Wooden Palisade, Region Information Scroll, Roads, Local Barter, Grape Orchards (Rural), Land Clearance (Crops), Basic Armoury, Cisterns (Sanitation)
Starting diplomacy
Iberians begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Starting characters
| Name | Role | Age | Name | Role | Age | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Orontes | General | 46 | Sames | General | 20 |
Reforms
Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.


