Asian Archers


Class: missile · Category: infantry · Men per unit: 40
Description
South of Parthia lies Persia, a land with a long history of warfare. These Persian foot soldiers were low-born men trained well with the bow but lacking any close-combat ability. They have poor morale and discipline, and should never meet the enemy face to face. That said, they are inexpensive and their arrows will help darken the skies and rain death.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 8 | █········· 9% |
| Charge bonus | 0 | █········· 0% |
| Defence | 12 | █········· 4% |
| · armour | 4 | ███······· 33% |
| · defence skill | 8 | █········· 2% |
| · shield | 0 | █········· 0% |
| Morale | 4 | █········· 0% |
| Discipline | Low | |
| Training | Untrained | |
| Recruitment cost | 1,154 dn | █········· 7% |
| Upkeep per turn | 422 dn | ██········ 15% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 8 | 2 | Charge bonus | 0 | 0 | Type | missile · archery | melee · simple | Damage | piercing | piercing |
| Projectile | arrow | — | Range | 170 | — | Ammunition | 25 | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 12 | — | Armour | 4 | — | Defence skill | 8 | — | Shield | 0 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 0 / 0 / 0 / 0 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | -2 | Collision mass per man (1.0 is normal) | 0.84 | Spacing between men: close / loose | 1.2 × 2.8 m / 2.16 × 5.04 m |
| Default ranks | 5 |
In battle: Can hide in long grass · Very good stamina
Who can recruit it
A core roster unit for 17 factions, each able to raise it anywhere they hold the right building:
Albanians · Aradus · Armenia · Armenia Minor · Atropatene · Characene · Colchians · Commagene · Hasmoneans · Heniochi · Iberians · Mossynoeci · Osrhoene · Persis · Sidon · Sophene · Tyre
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)
| Building | Also requires | Building | Also requires | Building | Also requires | Building | Also requires |
|---|---|---|---|---|---|---|---|
| Any settlement | Garrison Building or Tier 1 Military Industrial Complex · Asian area of recruitment · not Persian area of recruitment · not Hyrkanian area of recruitment · not Greek area of recruitment · not Armenian area of recruitment · not Syrian area of recruitment · not Cilician area of recruitment · not Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | Indirect Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Direct Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Homeland | Garrison Building or Tier 1 Military Industrial Complex |
Areas of recruitment

| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Asian | 63 |
