Trade goods
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 6 / 14 | Terrain | Grassland | Climate | Oceanic | |
| Water source | River | Mine deposits | Tin (quantity 1) |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Arvernian, Gallic, Gallica early | Cultural homeland | Arvernian |
Units raised here
Whoever holds Arvernia Septentrionalis can raise these 12 units here. A faction with one of them on its own roster raises it that way instead.
Gallic area of recruitment (10 units)
Arvernian area of recruitment (2 units)

