Trade goods
| Trade good | Amount | Trade good | Amount | Trade good | Amount | Trade good | Amount | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Tin | 3 | Pitch, Bitumen & Tars | 2 | Sheep | 2 | Gemstones | 1 | ||||
| Silver | 1 |
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 6 / 14 | Terrain | Plateau | Climate | Oceanic | |
| Water source | Springs | Port | Natural harbour up to Shipwright | Mine deposits | Silver (quantity 1), Tin (quantity 3) |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Gallic, Paterna early | Cultural homeland | Osismian |
Units raised here
Whoever holds Osismia can raise these 10 units here. A faction with one of them on its own roster raises it that way instead.
Gallic area of recruitment (10 units)

