Trade goods
| Trade good | Amount | Trade good | Amount | Trade good | Amount | Trade good | Amount | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Livestock | 4 | Fruits | 2 | Salt | 2 | Silver | 1 | ||||
| Timber | 1 |
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 5 / 14 | Terrain | Karst terrain | Climate | Temperate | |
| Water source | River | River trade | Navigable river | Mine deposits | Silver (quantity 1) |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Gallic, Equestris early | Cultural homeland | Sequanian |
Units raised here
Whoever holds Sequania can raise these 10 units here. A faction with one of them on its own roster raises it that way instead.
Gallic area of recruitment (10 units)

