The campaign brief
Congrats! You unlocked this faction for playing, which means, you just modded! How about that?
Starting settlements
Heraclea Pontica begins with 1 settlement and 400 manpower.
| Settlement | Region | Size | Manpower | Already built | |||||
|---|---|---|---|---|---|---|---|---|---|
| Herakleia-Pontos (capital) | Mariandynia | town | 400 | 2 buildings |
What is already built in each settlement
Herakleia-Pontos, in Mariandynia: Governor's House, Paved Roads
Starting characters
| Name | Role | Age | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Nymphis | General | 40 |
Starting diplomacy
Heraclea Pontica begins the campaign with no allies, no trade agreements and no wars.
Reforms
- Pan-Hellenic Military Innovations
- Greek Reforms: Aspidophoroi
- Greek Reforms: Thureophoroi Cavalry
- Greek Reforms: Thorakitai
For every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.


